tMetaserver connect message reworded; some comments added for the benefit of translators. - vaccinewars - be a doctor and try to vaccinate the world
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       ---
 (DIR) commit 62cd2c69dba8aa79e59a6ee24a6ff60d7c5300d0
 (DIR) parent d7b71c435e1ce260777c5f527f05645e66630dd2
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Fri, 12 Jul 2002 17:22:52 +0000
       
       Metaserver connect message reworded; some comments added for the benefit
       of translators.
       
       
       Diffstat:
         M po/de.po                            |       2 +-
         M po/fr.po                            |       2 +-
         M po/nn.po                            |       2 +-
         M po/pl.po                            |       2 +-
         M po/pt_BR.po                         |       2 +-
         M src/gui_client/newgamedia.c         |       7 +++++++
         M src/serverside.c                    |       6 +++++-
       
       7 files changed, 17 insertions(+), 6 deletions(-)
       ---
 (DIR) diff --git a/po/de.po b/po/de.po
       t@@ -2967,7 +2967,7 @@ msgstr ""
        
        #: src/serverside.c:297
        #, c-format
       -msgid "Waiting for metaserver connect to %s:%u..."
       +msgid "Waiting for connect to metaserver at %s:%u..."
        msgstr "Warte auf Verbinung zu Metaserver %s:%u..."
        
        #: src/serverside.c:366
 (DIR) diff --git a/po/fr.po b/po/fr.po
       t@@ -2970,7 +2970,7 @@ msgstr ""
        
        #: src/serverside.c:297
        #, c-format
       -msgid "Waiting for metaserver connect to %s:%u..."
       +msgid "Waiting for connect to metaserver at %s:%u..."
        msgstr ""
        
        #: src/serverside.c:366
 (DIR) diff --git a/po/nn.po b/po/nn.po
       t@@ -3095,7 +3095,7 @@ msgstr "Prøver for ofte å kopla til metatenaren - venter på neste tidsavbrot"
        
        #: src/serverside.c:299
        #, fuzzy, c-format
       -msgid "Waiting for metaserver connect to %s:%u..."
       +msgid "Waiting for connect to metaserver at %s:%u..."
        msgstr "Ventar på metatenar-samband til %s:%u..."
        
        #: src/serverside.c:368
 (DIR) diff --git a/po/pl.po b/po/pl.po
       t@@ -2955,7 +2955,7 @@ msgstr ""
        
        #: src/serverside.c:297
        #, c-format
       -msgid "Waiting for metaserver connect to %s:%u..."
       +msgid "Waiting for connect to metaserver at %s:%u..."
        msgstr ""
        
        #: src/serverside.c:366
 (DIR) diff --git a/po/pt_BR.po b/po/pt_BR.po
       t@@ -2969,7 +2969,7 @@ msgstr ""
        
        #: src/serverside.c:297
        #, c-format
       -msgid "Waiting for metaserver connect to %s:%u..."
       +msgid "Waiting for connect to metaserver at %s:%u..."
        msgstr ""
        
        #: src/serverside.c:366
 (DIR) diff --git a/src/gui_client/newgamedia.c b/src/gui_client/newgamedia.c
       t@@ -256,16 +256,23 @@ void DisplayConnectStatus(gboolean meta,
          case NBS_SOCKSCONNECT:
            switch (sockstat) {
            case NBSS_METHODS:
       +      /* Tell the user that we've successfully connected to a SOCKS server,
       +       * and are now ready to tell it to initiate the "real" connection */
              text = g_strdup_printf(_("Status: Connected to SOCKS server %s..."),
                                     Socks.name);
              SetStartGameStatus(text);
              g_free(text);
              break;
            case NBSS_USERPASSWD:
       +      /* Tell the user that the SOCKS server is asking us for a username
       +       * and password */
              SetStartGameStatus(_("Status: Authenticating with SOCKS server"));
              break;
            case NBSS_CONNECT:
              text =
       +      /* Tell the user that all necessary SOCKS authentication has been
       +       * completed, and now we're going to try to have it connect to
       +       * the final destination */
                  g_strdup_printf(_("Status: Asking SOCKS for connect to %s..."),
                                  meta ? MetaServer.Name : ServerName);
              SetStartGameStatus(text);
 (DIR) diff --git a/src/serverside.c b/src/serverside.c
       t@@ -296,7 +296,7 @@ void RegisterWithMetaServer(gboolean Up, gboolean SendData,
          g_string_free(body, TRUE);
        
          if (retval) {
       -    dopelog(2, LF_SERVER, _("Waiting for metaserver connect to %s:%u..."),
       +    dopelog(2, LF_SERVER, _("Waiting for connect to metaserver at %s:%u..."),
                    MetaServer.Name, MetaServer.Port);
          } else {
            MetaConnectError(MetaConn);
       t@@ -1014,6 +1014,8 @@ static void HandleServerCommand(char *string, NetworkBuffer *netbuf)
            } else if (g_strncasecmp(string, "kill ", 5) == 0) {
              tmp = GetPlayerByName(string + 5, FirstServer);
              if (tmp) {
       +        /* The named user has been removed from the server following
       +         * a "kill" command */
                g_print(_("%s killed\n"), GetPlayerName(tmp));
                BroadcastToClients(C_NONE, C_KILL, GetPlayerName(tmp), tmp,
                                   (Player *)FirstServer->data);
       t@@ -3033,6 +3035,8 @@ int RandomOffer(Player *To)
            SendPlayerData(To);
            SendPrintMessage(NULL, C_NONE, To, text->str);
          } else if (Sanitized) {
       +    /* Debugging message: we would normally have a random drug-related
       +     * event here, but "Sanitized" mode is turned on */
            dopelog(3, LF_SERVER, _("Sanitized away a RandomOffer"));
          } else if (r < 50) {
            amount = brandom(3, 7);