tAdded sounds to the RPM distribution, and added them to the default (hard-coded) configuration. - vaccinewars - be a doctor and try to vaccinate the world
(HTM) git clone git://src.adamsgaard.dk/vaccinewars
(DIR) Log
(DIR) Files
(DIR) Refs
(DIR) README
(DIR) LICENSE
---
(DIR) commit adf0340af1e8b9c23bb4d5663e17583cddeac706
(DIR) parent 97e4605be82012ed3216485964edba2f90df1bea
(HTM) Author: Ben Webb <ben@salilab.org>
Date: Thu, 17 Oct 2002 10:14:44 +0000
Added sounds to the RPM distribution, and added them to the default
(hard-coded) configuration.
Diffstat:
M dopewars.spec | 12 ++++++++++++
M src/dopewars.c | 6 ++++--
2 files changed, 16 insertions(+), 2 deletions(-)
---
(DIR) diff --git a/dopewars.spec b/dopewars.spec
t@@ -70,6 +70,18 @@ test "$RPM_BUILD_ROOT" != "/" && rm -rf ${RPM_BUILD_ROOT}
%{_datadir}/pixmaps/dopewars-pill.png
%{_datadir}/pixmaps/dopewars-weed.png
%{_datadir}/pixmaps/dopewars-shot.png
+%{_datadir}/dopewars/bye.wav
+%{_datadir}/dopewars/colt.wav
+%{_datadir}/dopewars/die.wav
+%{_datadir}/dopewars/gun.wav
+%{_datadir}/dopewars/jet.wav
+%{_datadir}/dopewars/losebitch.wav
+%{_datadir}/dopewars/message.wav
+%{_datadir}/dopewars/murmur.wav
+%{_datadir}/dopewars/punch.wav
+%{_datadir}/dopewars/run.wav
+%{_datadir}/dopewars/shotdown.wav
+%{_datadir}/dopewars/train.wav
%files esd
%defattr(-,root,root)
(DIR) diff --git a/src/dopewars.c b/src/dopewars.c
t@@ -93,7 +93,11 @@ gboolean MinToSysTray = TRUE;
gboolean Daemonize = TRUE;
#endif
+#ifdef CYGWIN
#define SNDPATH "sounds\\19.5degs\\"
+#else
+#define SNDPATH DPDATADIR"/dopewars/"
+#endif
gchar *WebBrowser = NULL;
gint ConfigErrors = 0;
t@@ -2429,7 +2433,6 @@ static void SetupParameters(GSList *extraconfigs, gboolean antique)
AssignName(&BindAddress, "");
AssignName(&WebBrowser, "/usr/bin/mozilla");
-#ifdef CYGWIN
AssignName(&Sounds.FightHit, SNDPATH"colt.wav");
AssignName(&Sounds.EnemyBitchKilled, SNDPATH"shotdown.wav");
AssignName(&Sounds.BitchKilled, SNDPATH"losebitch.wav");
t@@ -2441,7 +2444,6 @@ static void SetupParameters(GSList *extraconfigs, gboolean antique)
AssignName(&Sounds.TalkPrivate, SNDPATH"murmur.wav");
AssignName(&Sounds.TalkToAll, SNDPATH"message.wav");
AssignName(&Sounds.EndGame, SNDPATH"bye.wav");
-#endif
LoanSharkLoc = DEFLOANSHARK;
BankLoc = DEFBANK;