Posts by aeva@mastodon.gamedev.place
 (DIR) Post #B6eMuntOi48BTXkjR2 by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @stellarskylark only a fraction of today's media is going to still be preserved by then.  judging from how much has not been preserved from the past 20 years, I'm not betting on that fraction being particularly large.
       
 (DIR) Post #B6iMvdNAYzSr8MfFpI by aeva@mastodon.gamedev.place
       0 likes, 1 repeats
       
       inconvenience store
       
 (DIR) Post #B6qtMqJPJZessgbOE4 by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       putting just a little bit of ai slop into your software/art/etc is like putting just a little bit of raw sewage into your drinking water
       
 (DIR) Post #B6zaE5CMC6aZhcqznE by aeva@mastodon.gamedev.place
       0 likes, 1 repeats
       
       #linux #gcc #clang #c #cpp #poll 1) do you have a program called "a.out" in your home folder, and if so 2) do you remember what it was
       
 (DIR) Post #B7QMV52HBcrQI6GwEK by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       you ever wonder what it was like when you were a kid
       
 (DIR) Post #B7SRlBOHjdpSfbQlcm by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @cwebber @ryanprior @misty I don't put too much weight into the sloppy perspective, but the track lights morphing into molding and the lines of code sign extending past the corner are a dead ringer for something odd going.  there's also this sort of mushy inconsistent softness in places that I have *only* ever seen in ai generated stuff (its subtle but you can see it in the nonsensical graph diagram labeled "pull requests" if you zoom in)
       
 (DIR) Post #B7SRlBcSsvAhNa45j6 by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       @cwebber @ryanprior @misty the lack of a signature is an interesting tell.  I usually don't sign my own art, but I'm not a professional artist and I don't think I've ever seen a newspaper cartoonist who doesn't sign their art.
       
 (DIR) Post #B7SRlC33I4RGi2VKAS by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       @misty @cwebber @ryanprior yeah that's probably the most reliable indicator heh.I'm just kinda fascinated that slop can pass cursory examination and sometimes detailed examination because slop machines don't make mistakes so much as generate nonsense that is so alien it's invisible at first until you spot it and even then it's confusing because people don't do that but people do lots of things so our natural tendency is to try to make sense of it based on what we know.
       
 (DIR) Post #B7SRlCGAVIvlMidnc0 by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       @misty @cwebber @ryanprior I had the unique experience of performing my first code review of a pull request that was known up front to be slop, and it was blessedly straight forward and even though I was reading it with suspicion it seemed fine... until I realized that part of it was just complete nonsense like a thing that literally does nothing that nobody would write that benefits nobody and it slipped by at least two other people!!!
       
 (DIR) Post #B7SRlCm4agS2xfZHLE by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       @misty @cwebber @ryanprior it's like that video where they tell you to pay attention to the students passing basketballs around or whatever and you do that thinking they're going to try and pull a fast one on you and you don't see the guy wearing the gorilla suit walking by.
       
 (DIR) Post #B7SRlDFqnyGqS1V3ku by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @misty @cwebber @ryanprior and like yeah there's shit that doesn't make sense in that cartoon.  people who don't know how to draw with structured perspective don't draw like that.  people who know how to draw with structured perspective and simply choose not to also don't draw like that.  there's all these random details that nobody would bother with if they were in a hurry and if they weren't in a hurry they'd be bothered by the inconsistency
       
 (DIR) Post #B7SRlDjyzwNDxTb7iq by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       @misty @cwebber @ryanprior and like, if three highly skilled experienced engineers can't reliably spot a figurative six fingered hand in a 30 line diff, what chance does a non-specialist have?  worse, people are rightly suspicious, but that's also translated to professional artists getting falsely accused of slop peddling because visual literacy is generally really bad
       
 (DIR) Post #B7SRlEDPEXuRQjMcaG by aeva@mastodon.gamedev.place
       1 likes, 0 repeats
       
       @misty @cwebber @ryanprior I think also the more slop you see without realizing its slop, the more the alien noise phenomena becomes invisible to you because you get passively trained to see it as normal.  The only antidote I've been able to think of so far is to look at as much real art as you can, read as much real code as you can, and so on; and think deeply about it.
       
 (DIR) Post #B7TYYxBpbM4BzNgIxk by aeva@mastodon.gamedev.place
       0 likes, 1 repeats
       
       whoever keeps deciding to put random "two factor" challenges into the middle of long running processes that otherwise could be unattended needs to go sit by a lake and rethink their decisions
       
 (DIR) Post #B7vBVt1s8Op8YSh89A by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @astraleureka it's such a beautiful instrument
       
 (DIR) Post #B7vD776sqSF8tWM04O by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @astraleureka mandolin was my dad's main instrument when i was growing up.  i started playing it some years ago, and he built a really nice one for me with some help from a friend of his more recently.  i didn't get very far into learning it the first time around, but I've taken another crack at it this year and i think it's going better this time
       
 (DIR) Post #B8MilZ0wgndS3ApLZA by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @gamingonlinux i'd point out that his position that this so-called "tool" is above criticism is inconsistent with his stance that linux is a dogma-free project, but he's made it clear that's a big no-no
       
 (DIR) Post #B9XOwCLyOPTaPSWOhM by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @davidrevoy I've been a long time fan of your work, and I've always found your style and skill to be aspirational.  I was shocked and disappointed to find out all too many people were confusing it for AI.I love what is going on in panel 3 especially with the intense prismatic color and complex textural contrasts.  If this is a statement about what is to come, I'm excited to see where you go with this.  If not, fuck the tin can, I still love your work as much as always.
       
 (DIR) Post #B9cEEqvRlu6txd1WJU by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @mntmn probably not much else we can really do about it besides continue making things we believe in
       
 (DIR) Post #BA0PWkbK9eUbTZsK2K by aeva@mastodon.gamedev.place
       0 likes, 0 repeats
       
       @davidrevoy the school of the 9 hells is a silly place, and their ancient magic is severely limited beyond what i'm comfortable with, but more and more i'm finding myself drawn to their philosophy and i'm thinking of taking some night classes there.