Post BAJONhRlq2TiUIgtdY by 80085@varishangout.net
 (DIR) More posts by 80085@varishangout.net
 (DIR) Post #BAJJW3R5T5WxEOXH5E by 80085@varishangout.net
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       bro pokemon mystery dungeon explorers of sky might be one of the best stories ever made and I've spent the last like 15 years trying to find another like it I didn't realize it was this FUCKING GOOD I gotta make an autistic 10 post chain on why my opinion is the only correct one if I remember to
       
 (DIR) Post #BAJONhRlq2TiUIgtdY by 80085@varishangout.net
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       I played pokemon blue rescue team before replaying sky because I wanted to see how the game developed and if it wasn't just nostalgia goggles, and while I will say blue rescue team went fucking bonkers and was completely poorly balanced and PISSED ME THE FUCK OFF I still think the game's story was at least serviceable, better than most games releasing now at least which isn't a very high bar. There wasn't much complexity, the partner never really operated on their own and you were kinda just the focal point of everything. Very much just an isekai sort of? The ending I'd say was the best part of the game and still good, and it was fun to see how it'd develop into explorers of sky. I also think this game imprinted onto my tiny little brain the things I liked and how I liked certain things to develop in stories. This is also why I keep getting japed into mediocre isekais that never scratch that itch fully.
       
 (DIR) Post #BAJONhgewgO7ETemqO by 80085@varishangout.net
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       blue rescue team suffered from legendary spam, shit being overleveled way too much, a very questionable padding dungeon that just existed to take time, and if you picked the wrong started pokemon (any grass type) you just kind died instantly, and after you beat the game your partner pokemon, who is the most important part of the entire thing, just becomes another default npc pokemon more or less. Which is really fucking funny after the emotional ending it tried and admittedly successfully did. I liked it for what it was at least and what it turned into. It was really fun for an experimental type thing but it wouldn't really function well beyond the pokemon paintjob it had.I have never played super mystery dungeon and never will either :akko_nope:
       
 (DIR) Post #BAJONiRo7O6NahiRKi by 80085@varishangout.net
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       in terms of a game, explorers of sky fixed most of the problems though it was still a mystery dungeon game. The biggest factor was random item/room generation just completely fucks you sometimes and your moves and thrown iTEMS FUCKING MISS FOR NO REASON. But beyond that the dungeons were more well paced. You have more time to play the game beyond story and the bosses weren't absolutely fucking insane save for two instances. I would very much suggest anyone even remotely interested to play it and would say it's worth the time, especially if you're a fan of pair-bonding stories. The story itself hard carries the entire already good game even if it is a little simple starting off for the first like 60% of a 24 hour game.