Post B6nLtQS6VAbeJq9gPo by inksaton@mastodon.gamedev.place
 (DIR) More posts by inksaton@mastodon.gamedev.place
 (DIR) Post #B6mzNv0v8ob8qV0mQ4 by kenney@mastodon.gamedev.place
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       I've just released version 1.1 of Kenney Solitaire based on your feedback! There's new themes, double-click auto placement, and all games are now solvable. 🧩Changelog: https://kenney.itch.io/kenney-solitaire/devlog/1537729/version-11
       
 (DIR) Post #B6n0exlSGfJcFmT8F6 by calicoday@mastodon.gamedev.place
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       @kenney Ooh, I'm curious about "all games are now solvable!" Long, long ago I had an argument with a coworker who claimed solitaire was always solvable, no need to cheat, but my impression was it was unlikely but possible to deal a game with no moves to start with. 🤔
       
 (DIR) Post #B6n5f3AKgZNEmAxxcO by kawa@mas.to
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       @kenney I found a bug and it's EXACTLY what I see in certain webpages and apps based on 'em:Aim JUST at the bottom edge of a card and watch it oscillate up and down as it moves out from underneath the cursor.
       
 (DIR) Post #B6nLnvNiavTwVUTrjk by kawa@mas.to
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       @kenney I usually see this behavior when a tooltip has a little tail that obscures the element I'm pointing at so I'm *technically* not pointing at the element but at the tail, so things start flickering.
       
 (DIR) Post #B6nLnvp0xRJfs9FfHc by kenney@mastodon.gamedev.place
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       @kawa Ah yeah, I noticed this issue but gave it a super low priority but it'll get fixed!
       
 (DIR) Post #B6nLtQS6VAbeJq9gPo by inksaton@mastodon.gamedev.place
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       @calicoday @kenney It's definitely possible to deal a completely unplayable game, and I've done it twice in the past few months (one all red, one all black, each with no aces) with a real deck of cards.I'm also curious about how you can ensure that games are solvable. In an Android solitaire game I have, there is an "easy decks" mode, but I assumed they were just tracking which deck seeds ended up being solved by players (and how often) in order to categorize them as easy.
       
 (DIR) Post #B6nLtQerjioYxQ7sJ6 by kenney@mastodon.gamedev.place
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       @inksaton @calicoday I programmed AI (like... not generative just some good ol' if statements) to play the game until it has finished 10,000 games. It then saves the seeds, and when you play you get one of 10,000. So there's no simulation, just for me, the creator
       
 (DIR) Post #B6nLz2SqbLybevBBtA by inksaton@mastodon.gamedev.place
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       @kenney @calicoday Thanks for the explanation!
       
 (DIR) Post #B6nM3zI9p8q7GfXULg by calicoday@mastodon.gamedev.place
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       @kenney @inksaton Nice, just the good ones! 😹