Posts by inksaton@mastodon.gamedev.place
 (DIR) Post #B6nLtQS6VAbeJq9gPo by inksaton@mastodon.gamedev.place
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       @calicoday @kenney It's definitely possible to deal a completely unplayable game, and I've done it twice in the past few months (one all red, one all black, each with no aces) with a real deck of cards.I'm also curious about how you can ensure that games are solvable. In an Android solitaire game I have, there is an "easy decks" mode, but I assumed they were just tracking which deck seeds ended up being solved by players (and how often) in order to categorize them as easy.
       
 (DIR) Post #B6nLz2SqbLybevBBtA by inksaton@mastodon.gamedev.place
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       @kenney @calicoday Thanks for the explanation!