Post B4oH1uokbzwLEd9hmC by astraleureka@social.treehouse.systems
(DIR) More posts by astraleureka@social.treehouse.systems
(DIR) Post #B4oGieesT2aXcFLxcO by jwz@mastodon.social
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XScreenSaver 6.15 is out now. A whopping thirteen new savers this time:New hack by me, worldpieces.New Shadertoy hacks brought into the fold: bestill, bubblecolors, darktransit, downfall, driftclouds, goldenapollian, noxfire, prococean, rigrekt, trainmandala, trizm and universeball.I fixed a bunch of Android bullshit, too (some of which meant needing to reimplement glRotatef etc. from first principles). Android's implementation of GLES is a buggy mess...https://jwz.org/b/yk5c
(DIR) Post #B4oGif09BxbOgDIwls by astraleureka@social.treehouse.systems
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@jwz did the android problem end up being more than just the simulator being broken? it is true even on "production" tier devices that GL{,ES} compat is a hot mess
(DIR) Post #B4oGxVqlUyL6dozxVw by jwz@mastodon.social
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@astraleureka Since I do not have a physical Android device and never will, I don't know. If the simulator does not represent actual hardware, I'm gonna call that a them problem and not a me problem.
(DIR) Post #B4oH1uokbzwLEd9hmC by astraleureka@social.treehouse.systems
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@jwz completely fair, if gargle doesn't give a shit why should anybody else? :^)