Post B149o7JV08xqfiXDua by bbbbbr@mastodon.gamedev.place
 (DIR) More posts by bbbbbr@mastodon.gamedev.place
 (DIR) Post #B103492It6FwKvLcSu by asie@mk.asie.pl
       2025-12-07T08:39:18.662Z
       
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       fuck! I did a drama again. now there's an itch.io callout post against someone for taking advice I gave themthe drama: https://allalonegamez.itch.io/zoryad/devlog/1135761/when-exercising-copyrights-puts-a-gamedev-under-threat-my-take-on-gbcompo-25 my response: https://itch.io/post/15011975I might be wrong here, so feel free to call me out - I tried to consult some of my friends beforehand. Nevertheless, I wanted to provide context and some transparency. I think it's important to for me to take responsibility for a mess I co-created.
       
 (DIR) Post #B108P9KHVKRx5Vakee by wolf480pl@mstdn.io
       2025-12-07T09:39:16Z
       
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       @asieI agree if the rules said "submissions will be kept online" then that means for as long as a historical record of the competition exists.I'm bit confused about the "it took long to remove" part. Was an action by the competition organizers required for the removal?Also, unless the removal causes economic loss to the competition, I don't think it's fair to demand the prize money back. Maybe "you're banned from future competitions unless you reinstate the game or return prize" would work?
       
 (DIR) Post #B109K7F5vKxB8EKTw0 by asie@mk.asie.pl
       2025-12-07T09:49:25.395Z
       
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       @wolf480pl@mstdn.io That's what I ultimately suggested in the conversation - banning from all future events would have been the least drama-inducing course of action, and I wouldn't have gone as far as demanding the return of prize money unless I had solid legal footing for it.I did state that retroactive disqualification would be fair IMO, as they are not upholding their end of the social contract of the gbcompo event - but I also warned Vivace that it means drama.
       
 (DIR) Post #B10KJrEAZ97SxSyZlI by bbbbbr@mastodon.gamedev.place
       2025-12-07T11:44:53Z
       
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       @asie Also, I don't think you should be placing responsibility for this on yourself and carrying the weight of that. There are many moving parts and people involved.
       
 (DIR) Post #B10KJs8XBaCpmHLacK by asie@mk.asie.pl
       2025-12-07T11:52:31.358Z
       
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       @bbbbbr@mastodon.gamedev.placeI think you all have enough on your plate with running the competition and all, and I do believe Antonio asking for my opinion had a material effect on the outcome. I think the extent to which I am getting involved is justifiable in this instance, even if I do not hold direct responsibility for what has happened.I also wanted to give a human face to the "giants" the developer has complained about. The Internet makes it very easy to forget that there are humans behind every community project, so I wanted to say "I contributed to this. This was my part." to lend the gbcompo side my face.If you read the comments, allalonegamez complained about being met with "ignorance" and "censorship". As such, to counter this impression, I am providing clarity and amplifying the message.Thank you for everything you've done to the community, and don't worry about it. I'm a drama veteran at this point.
       
 (DIR) Post #B10V2wWgiA31xrm6ym by Jeltron@pocketpixels.club
       2025-12-07T13:39:15Z
       
       1 likes, 1 repeats
       
       @asie I understand the spirit and ideals of open source and would love to live in a post-scarcity world but I feel like a big reason that a lot of people can live up to these ideals is that they are programmers who are well paid by their day job. Other people are artists, poor, or living in countries that don't have social safety nets. I think in the long run it harms the open source movement to coerce participation from a position of power. I get coercing participation from big companies etc.
       
 (DIR) Post #B10WNmkmLD2Zgrrszw by vga256@mastodon.tomodori.net
       2025-12-07T13:58:52Z
       
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       @asie Yep, you did a shitty thing. Full stop.
       
 (DIR) Post #B10WNoKcTRIuaJe1VA by asie@mk.asie.pl
       2025-12-07T14:07:49.684Z
       
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       @vga256@mastodon.tomodori.net That's fair. Thank you for being brave enough to say it to my face.
       
 (DIR) Post #B10bFQgV0c1ChNhXoe by asie@mk.asie.pl
       2025-12-07T15:02:15.392Z
       
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       You have convinced me that I was at least partially wrong. Sometimes, when I hang out in specific circles, it leads to a kind of bias, and I count on you to help me see other perspective. Thank you.
       
 (DIR) Post #B10bIfMEuWF94klhdw by asie@mk.asie.pl
       2025-12-07T15:02:59.872Z
       
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       You have convinced me that I was at least partially wrong. Sometimes, when I hang out in specific circles, it leads to a kind of bias, and I count on you to help me see other perspectives. Even if I don't agree with all of them entirely, it allows me to add more nuance to my stance for future incidents like that, where I might feel a need to speak up. Thank you.
       
 (DIR) Post #B10sm5MT0UqtLLUMoC by asie@mk.asie.pl
       2025-12-07T18:18:40.515Z
       
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       Heartbreaking: your online acquaintance and long-time collaborator ran a compo which took money from a billion dollar military industrial complex mogul while also explicitly allowing AI-generated art and you never even knew because all you really did with him is submit hundreds of 25-year-old homebrew with cleaned up metadata to be archived and preservedI loathe having the kind of principles which lead me to burn bridges with everyone in order
       
 (DIR) Post #B149o4nWM4CErxYen2 by bbbbbr@mastodon.gamedev.place
       2025-12-08T07:10:24Z
       
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       @Jeltron @asie Serious question because I can't quite follow the thread:What does open source have to do with the gbcompo issue asie posted about?
       
 (DIR) Post #B149o67lQHz0z22Kyu by Jeltron@pocketpixels.club
       2025-12-08T11:54:08Z
       
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       @bbbbbr @asie Maybe it's not that closely related but in my mind the mechanism by which the gb compo wanted the ability to freely distribute the rom of one of the games is similar to the mechanism by which companies can be forced to open source their code by certain licenses. I am not a lawyer or anything, I just feel like there's a lot of overlap between people who advocate for open source and people who advocate for getting rid of copyright.
       
 (DIR) Post #B149o7JV08xqfiXDua by bbbbbr@mastodon.gamedev.place
       2025-12-09T07:54:26Z
       
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       @Jeltron @asie Thanks, that's helpful. I hear what you're saying and how it might come across.For the compo this may be partly due to how people have different framing based on background, goals for participation, what they read or hear about it, etc.One of the main reasons why gbcompo is run at all is to encourage making of games that will remain freely available for the community. It is not the only reason, but is a core tenet which is neither incidental nor peripheral. (cont...)
       
 (DIR) Post #B149o8SOkXg2DbhqQC by bbbbbr@mastodon.gamedev.place
       2025-12-09T08:01:28Z
       
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       @Jeltron @asie (cont..) I'm not sure gbcompo would have it's current volunteer organizers without it. Judges perhaps, but maybe not organizers.However we also don't want people to participate if it's something they aren't comfortable doing. To that end we'll work on bringing the collective purpose more front and center.
       
 (DIR) Post #B149o9k9xzTkCz1XkG by bbbbbr@mastodon.gamedev.place
       2025-12-09T08:02:15Z
       
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       @Jeltron @asie Taking a broader view, it may be helpful to keep in mind that gbcompo is a hobbyist event rooted in a hobbyist culture. A few people have started to make some income off GB indie development, but that is a recent phenomena within a subculture and community that has been around much longer and for the most part existed as a non-commercial undertaking with some notions of commons and mutual sharing.
       
 (DIR) Post #B149oAfaWTPr55tPG4 by bbbbbr@mastodon.gamedev.place
       2025-12-09T08:03:00Z
       
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       @Jeltron @asie I don't think that kind of collectivist aspect is singular to hobbies or pastimes of the well off. Anecdotally, from personal experience in various subcultures (that are mainly not tech affluence adjacent) I have seen plenty of cases where there are norms of sharing the fruits of work (and often the work itself divided in various ways). It wouldn't be surprising if sharing oriented mindsets were more common when there was less financial priviledge.
       
 (DIR) Post #B149oBi6eb1aJC4vp2 by bbbbbr@mastodon.gamedev.place
       2025-12-09T08:09:28Z
       
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       @Jeltron @asie As for open source and copyright: almost every license used to further the (very diverse) goals of open source are entirely built-on and depend on copyright existing. In particular, the GPL (forcing code to remain in the quasi-commons) wouldn't exist and work without copyright as it's enforcement mechanism.However it probably is fair to say many people in open source favor for more equitable copyright terms than the lifetime+ duration it has been extended to in many countries.
       
 (DIR) Post #B149oCsQJis5vTugXg by asie@mk.asie.pl
       2025-12-09T08:13:19.593Z
       
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       @bbbbbr@mastodon.gamedev.place @Jeltron@pocketpixels.club I definitely think copyright law, which has initially been architected as a balance between the interests of the author and the interests of society, has been pushed too far in one direction over the other. I do not think it should be abolished, but I do think that it has to exist in one form of another so long as our economic system ties most people's worth to how good they are at monetizing their labor.