Post AvvYRKoFaXqVpTlLSi by timkrief@framapiaf.org
(DIR) More posts by timkrief@framapiaf.org
(DIR) Post #AvvYRKoFaXqVpTlLSi by timkrief@framapiaf.org
2025-07-08T14:11:52Z
0 likes, 2 repeats
If you are a user of Kdenlive, did you ever try to use a playback speed different than 1? like 2 time speed for instance? In that case you may have heard glitchy audio. I think this is not a bug, but an implementation issue, I think Kdenlive should use timeline stretching audio scrubbing. It is a wide spread feature in modern video editors, a seemingly ubiquitous one. So much so that users can't spot that the feature is missing and just think that there is a bug. 1/2 #kdenlive #kde
(DIR) Post #AvvYRWYNvMHkFkQqOm by timkrief@framapiaf.org
2025-07-08T14:15:38Z
0 likes, 0 repeats
It's a much needed feature for a modern video editor, and I think it should be considered as a priority since its addition could benefit Kdenlive and its user greatly. I opened a feature request here if you want more information: https://bugs.kde.org/show_bug.cgi?id=506761 Maybe the feature already exist in MLT but I don't think so. Should we ask to implement it in MLT or could Kdenlive implement it on their side. If you know any app using MLT that has proper audio scrubbing, or have any info, let me know. 2/2
(DIR) Post #AvvYRgPBIQrgo6CdRQ by timkrief@framapiaf.org
2025-07-08T14:54:18Z
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I decided to also open an issue on MLT side: https://github.com/mltframework/mlt/issues/1098
(DIR) Post #AvvYRoPpVu8ZeQZGYy by timkrief@framapiaf.org
2025-07-08T15:04:09Z
0 likes, 0 repeats
Olive editor 0.2 (it's dead but you can still find appimages) had perfect 2 time speed audio playback but it also did not use MLT as a backend, so I'm starting to thing that the issue is with MLT. (Also there's nothing in Kdenlive codebase right now that handles playback, it's all being done by MLT)
(DIR) Post #AvvYzWXYTq9s3cFwlk by realcaseyrollins@noauthority.social
2025-07-08T15:23:09Z
0 likes, 0 repeats
@timkrief I want to love #KDENLive as I used to main it several years ago but it was too buggy for me back then. I've since switched to #DavinciResolve but it's sad to see that #KDENLive is still janky years later.