Post AkTf07IRbhpx5KXEKO by mtothevizzah@mastodon.gamedev.place
(DIR) More posts by mtothevizzah@mastodon.gamedev.place
(DIR) Post #AkTf031zSwIZr8o27s by mtothevizzah@mastodon.gamedev.place
2024-07-31T01:29:23Z
1 likes, 0 repeats
Hey we did a thing: https://blog.activision.com/activision/2024/activision-releases-call-of-duty-warzone-caldera-data-set
(DIR) Post #AkTf04D15QiFVcyLx2 by aras@mastodon.gamedev.place
2024-07-31T03:43:11Z
1 likes, 0 repeats
@mtothevizzah Noice. Blender folks are already testing it out. Right now the USD importer there lacks "variant support", whatever that is, to display all of geometry, but e.g. player data vis works fine.
(DIR) Post #AkTf05AvUgdQVR0CKe by mtothevizzah@mastodon.gamedev.place
2024-07-31T01:29:53Z
0 likes, 0 repeats
Repo here: https://github.com/Activision/caldera
(DIR) Post #AkTf07IRbhpx5KXEKO by mtothevizzah@mastodon.gamedev.place
2024-07-31T01:32:18Z
0 likes, 0 repeats
Most of the credit for this goes to Koen Vroeijenstijn who did all the technical lift and shift but a few other folks were involved such as Mathew Varghese on player data, and Xav de Matos and Senwhaa Lim in comms, and then Natasha and I on exec support. Took over a year to get out there! Go do cool things with it.