Post AhtmZ1uS5HyXgoDW7M by weilawei@mastodon.online
 (DIR) More posts by weilawei@mastodon.online
 (DIR) Post #AhrwWJ3KV5NhDNn1MW by Paladin@mastodon.nu
       2024-05-06T12:08:56Z
       
       0 likes, 0 repeats
       
       @arclight @VikingChieftain @TimWardCam @weilawei Having a solid foundation is always good.
       
 (DIR) Post #AhtmYz5KaNtYvgHf9s by weilawei@mastodon.online
       2024-05-05T10:18:56Z
       
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       Whatever algorithm Steam is using to validate downloaded game content is terrible.It's going at ~0.5 MB/s. I don't know what algorithm they're using, but that performance is garbage.This machine bottlenecks on the drive at ~6 GB/s, RAM at ~18 GB/s, and a CPU core at 126 GB/s (if you're making use of all the AVX2 ports).The same thing applies to when Steam launches. I get a full 5 minutes of cursor stuttering and the system is unusable.
       
 (DIR) Post #AhtmZ0Jtzh92lA6oVc by weilawei@mastodon.online
       2024-05-05T10:21:04Z
       
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       I'm not even sure what we're paying for with newer computers, because the software is literally getting slower.I hate to admit it, but Niklaus Wirth was right and Joe Armstrong was wrong (on this particular point).Joe said wait 10 years if you wanted your code to run faster. Niklaus said in 10 years people will have written even slower software.Wirth's Law wins this round.
       
 (DIR) Post #AhtmZ1uS5HyXgoDW7M by weilawei@mastodon.online
       2024-05-05T10:23:36Z
       
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       I'm waiting for it to finish validating less than a CD's worth of data (629 MB) and it's still only at 161 MB as I sit here gripe-tooting.If I wrote this code and put it into production, I would fire me. It's that bad.