Post AhsroGCbX1GSySpUem by leroy@indiehackers.social
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(DIR) Post #AhsroFHsvttW8YICFU by leroy@indiehackers.social
2024-04-23T03:39:06Z
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#GameDesign trope is really really dislike. In War Thunder two teams fight over objectives. Outside the game you can get ‘objectives’ to make you play a little differently to meet complete the objective and unlock some boost.Great in theory, to nudge players to try new things.1. The execution is utterly awful as the objective you get sometimes makes you a liability on your team as you play for your side objective as it doesn’t matter if you win or not.
(DIR) Post #AhsroGCbX1GSySpUem by leroy@indiehackers.social
2024-04-23T03:39:06Z
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2. You often get matches where it is impossible to complete your side objective. If you wanted to complete that now this is a “wasted match”3. This is a bit of a ‘me’ problem. I want to finish these missions. The pay off from them is garbage. The frustration from points 1 and 2 is massive. It 100% makes the game less fun for me, yet I still care about it.4. Even if I managed to not care about it, and purely wanted to win. Others do play for side objectives only, making them quit out early.