Post ARS30ZS1DBoV7OVsa8 by neon@fedi.neon.moe
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(DIR) Post #ARS30ZS1DBoV7OVsa8 by neon@fedi.neon.moe
2023-01-09T01:08:30.944874Z
1 likes, 0 repeats
Planning on merging some changes I made last summer to my renderer and came across my biggest Vulkan oopsie so far: not checking the max descriptor counts for all the descriptors, not just textures. Turns out, uniform buffers may be in short supply!This was a very unfortunate bug, since it didn't happen on an integrated Intel GPU, nor a high end AMD GPU, so I just kind of assumed that it would work on everything inbetween. It didn't, the GTX 1060 has a limit of 15!