Post AQfiKvWblSSiJYp8Nc by alan8325@bitcoinhackers.org
(DIR) More posts by alan8325@bitcoinhackers.org
(DIR) Post #AQfiKv2pYAdupCtLxw by freakazoid@retro.social
2022-12-16T17:07:50Z
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The Epic Games app lets you sign in with your Steam account, but it takes you with a browser that has no cookies so you have to log back into Steam each time. So what's the point?
(DIR) Post #AQfiKvWblSSiJYp8Nc by alan8325@bitcoinhackers.org
2022-12-16T17:57:20Z
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@freakazoid Sometimes I wonder how long before open source game engines like Bevy and Godot will obtain all the features of source-available but EULA-governed engines like Unreal Engine.
(DIR) Post #AQfinzIkno64QQCVxw by freakazoid@retro.social
2022-12-16T18:02:35Z
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@alan8325 I don't think the difference in userbase has much to do with features. I doubt more than 1% of game developers even consider more than one engine, and of those, I doubt more than 10% consider any Free Software engine.Blender has invested a huge amount of resources into documentation, tutorials, and generally building up an ecosystem. Godot is going to need to do the same.Bevy is at the moment irrelevant in the grand scheme of things due to being tied to Rust. While it's attractive to programmers who want to make games, the vast majority of game-related tutorial material out there is C++ or C#. It's very cool that so many people are trying to build a gamedev ecosystem around Rust, as long as Rust remains a niche language, it will be even more a niche in the gamedev world.
(DIR) Post #AQfj57DUcwuVtduJCy by alan8325@bitcoinhackers.org
2022-12-16T18:05:41Z
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@freakazoid Godot seems to be the most developed and supported of the open source game engines. It will be interesting to see how it evolves and whether network effect takes over and sucks the life out of other open source projects. I hope the latter doesn’t happen though.
(DIR) Post #AQfjZezTcZ53KdurJY by alan8325@bitcoinhackers.org
2022-12-16T18:11:12Z
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@alan8325 @freakazoid A thing I’m seeing increasingly done with Bevy is devs using bits and pieces of it in their own custom Rust-based engines. It’s quite easy to do that in Rust as the Bevy engine is just a crate.
(DIR) Post #AQfjhyqnfKjpF9pDQe by freakazoid@retro.social
2022-12-16T18:12:42Z
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@alan8325 There's always a tension between diversity and community. It's hard not to notice the number of free software projects out there that seem to have no real function other than to suck the life out of better ones.I will avoid naming some of my favorites here so as not to threadjack my own thread that's really now kinda yours because you threadjacked a post that wasn't even a thread so that's totally OK.
(DIR) Post #AQfjoFEHgO49mLnRtw by freakazoid@retro.social
2022-12-16T18:13:51Z
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@alan8325 It's been interesting to watch the Rust game engine projects kind of coalesce, though. I've seen a number of cases where developers have said "This other thing does everything I intended to do with my project and it's better so you should use that one instead."