Post A8ws82bPFLmPzpsJdY by fangchar@nyan.network
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(DIR) Post #A8ws82bPFLmPzpsJdY by fangchar@nyan.network
2021-07-04T13:22:29.801035Z
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I played around with some vtuber face tracking code from github (https://github.com/kwea123/VTuber_Unity) and some related godot engine code I also found on github (https://github.com/jtnicholl/VTuber_Godot). I created my own 2D model and coded the movements depending on head pose and mouth angle. Eye tracking doesn't really work but that might be because I am using the low-quality CPU-based tracking instead of the GPU-based one that needs an Nvidia card (which I haven't got). The attached video shows my 2D model mirroring my movements in front of the webcam (cw: cartoon eye contact).