Post 9wO6Z92sHT2cuymxDk by Earthnuker@cybre.space
 (DIR) More posts by Earthnuker@cybre.space
 (DIR) Post #9wO5dPvLMvRETCju5o by halcy@icosahedron.website
       2020-06-23T21:50:19Z
       
       0 likes, 1 repeats
       
       I did end up doodling something small https://www.shadertoy.com/view/3llcWS please enjoy
       
 (DIR) Post #9wO5qqaZXYmEw0QZrk by halcy@icosahedron.website
       2020-06-23T21:52:52Z
       
       0 likes, 1 repeats
       
       fps, on my machine: Not Fucking Many >>
       
 (DIR) Post #9wO65BkvdeI0dZ6tvs by halcy@icosahedron.website
       2020-06-23T21:55:22Z
       
       0 likes, 1 repeats
       
       wish shadertoy had a cubemap with smaller highlights / higher res overall, bokehblur shines mostly when the highlights are small and sharp
       
 (DIR) Post #9wO6Z92sHT2cuymxDk by Earthnuker@cybre.space
       2020-06-23T22:00:13Z
       
       0 likes, 0 repeats
       
       @halcy fps on my machine: 30 until i pause mpv on the other screen, then 60, :blobthinking: . i really like the DoF and shading!
       
 (DIR) Post #9wO6Z9lXbOlp9VgcqG by halcy@icosahedron.website
       2020-06-23T22:00:47Z
       
       0 likes, 1 repeats
       
       @Earthnuker the DoF is Extreme Asspull Turbo Bullshit but it works REALLY well hhhhhh
       
 (DIR) Post #9wO85IduEXuFu80Rou by codl@chitter.xyz
       2020-06-23T22:17:39Z
       
       0 likes, 0 repeats
       
       @halcy i keep expecting this to turn into the paramount intro
       
 (DIR) Post #9wO85IoXb0PgR6ywOe by halcy@icosahedron.website
       2020-06-23T22:17:55Z
       
       0 likes, 1 repeats
       
       @codl hhhhh yep
       
 (DIR) Post #9wODG635tekZnlktrk by halcy@icosahedron.website
       2020-06-23T23:15:52Z
       
       0 likes, 1 repeats
       
       https://www.shadertoy.com/view/3llcWS slightly improved with more of the scene in focus at any given time, and some sine wobble because of course that's needed #shadertoy #glsl