Post 9w7NOEit5Tip0pIpmq by impiaaa@octodon.social
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 (DIR) Post #9w7NOEit5Tip0pIpmq by impiaaa@octodon.social
       2020-06-15T19:55:37Z
       
       0 likes, 1 repeats
       
       You know what would get me to use Vulkan? If I could use it within an OpenGL context (or, more likely, vice-versa). That way it's like inline assembly—I can trust the compiler (driver) to do the right thing, optimize just the parts I need, or gradually convert everything over.