chess-puzzles: some small tweaks - www.codemadness.org - www.codemadness.org saait content files
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---
(DIR) commit ebfb62d7ab5d80231679848a3c984840e209b6bf
(DIR) parent 155106218ba83c09c643ab2fe16bbc753dccd743
(HTM) Author: Hiltjo Posthuma <hiltjo@codemadness.org>
Date: Fri, 2 Feb 2024 14:05:03 +0100
chess-puzzles: some small tweaks
Diffstat:
M output/atom_content.xml | 10 ++++++----
M output/chess-puzzles.html | 10 ++++++----
M output/chess-puzzles.md | 10 ++++++----
M output/phlog/chess-puzzles | 10 ++++++----
M output/rss_content.xml | 10 ++++++----
M pages/chess-puzzles.md | 10 ++++++----
6 files changed, 36 insertions(+), 24 deletions(-)
---
(DIR) diff --git a/output/atom_content.xml b/output/atom_content.xml
@@ -55,8 +55,8 @@ data about the games played is also open.</p>
<p>However, the website depends on your donations or contributions. If you can,
<a href="https://lichess.org/about">please do so</a>.</p>
<h1>generate.sh</h1>
-<p>Read puzzles from the database and shuffle them. Do some sorting based on
-difficulty and assign score points.</p>
+<p>Reads puzzles from the database and shuffle them. Do some rough sorting and
+categorization based on difficulty and assign score points.</p>
<p>The random shuffling is done using a hard-coded seed. This means on the same
machine with the same puzzle database it will regenerate the same sequence of
random puzzles in a deterministic manner.</p>
@@ -82,6 +82,8 @@ output to various formats.</p>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg</a></li>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn</a></li>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak</a></li>
+<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii</a></li>
+<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen</a></li>
</ul>
<p>Terminal output:</p>
<pre><code>curl -s 'https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=tty'
@@ -119,7 +121,7 @@ slightly longer.</p>
<li><p>lichess.org:<br />
<a href="https://lichess.org/">https://lichess.org/</a></p>
</li>
-<li><p>SVG of the individual pieces used for fen.c:<br />
+<li><p>SVG of the individual pieces used in fen.c:<br />
<a href="https://github.com/lichess-org/lila/tree/master/public/piece/cburnett">https://github.com/lichess-org/lila/tree/master/public/piece/cburnett</a></p>
</li>
<li><p>pgn-extract:<br />
@@ -129,7 +131,7 @@ A great multi-purpose PGN manipulation program with many options:<br />
<code>pgn-extract --notags -Wuc</code></p>
</li>
<li><p>Stockfish:<br />
-Strong open source chess engine and analysis tool:<br />
+Strong open-source chess engine and analysis tool:<br />
<a href="https://stockfishchess.org/">https://stockfishchess.org/</a></p>
</li>
</ul>
(DIR) diff --git a/output/chess-puzzles.html b/output/chess-puzzles.html
@@ -82,8 +82,8 @@ data about the games played is also open.</p>
<p>However, the website depends on your donations or contributions. If you can,
<a href="https://lichess.org/about">please do so</a>.</p>
<h1>generate.sh</h1>
-<p>Read puzzles from the database and shuffle them. Do some sorting based on
-difficulty and assign score points.</p>
+<p>Reads puzzles from the database and shuffle them. Do some rough sorting and
+categorization based on difficulty and assign score points.</p>
<p>The random shuffling is done using a hard-coded seed. This means on the same
machine with the same puzzle database it will regenerate the same sequence of
random puzzles in a deterministic manner.</p>
@@ -109,6 +109,8 @@ output to various formats.</p>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg</a></li>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn</a></li>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak</a></li>
+<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii</a></li>
+<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen</a></li>
</ul>
<p>Terminal output:</p>
<pre><code>curl -s 'https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=tty'
@@ -146,7 +148,7 @@ slightly longer.</p>
<li><p>lichess.org:<br />
<a href="https://lichess.org/">https://lichess.org/</a></p>
</li>
-<li><p>SVG of the individual pieces used for fen.c:<br />
+<li><p>SVG of the individual pieces used in fen.c:<br />
<a href="https://github.com/lichess-org/lila/tree/master/public/piece/cburnett">https://github.com/lichess-org/lila/tree/master/public/piece/cburnett</a></p>
</li>
<li><p>pgn-extract:<br />
@@ -156,7 +158,7 @@ A great multi-purpose PGN manipulation program with many options:<br />
<code>pgn-extract --notags -Wuc</code></p>
</li>
<li><p>Stockfish:<br />
-Strong open source chess engine and analysis tool:<br />
+Strong open-source chess engine and analysis tool:<br />
<a href="https://stockfishchess.org/">https://stockfishchess.org/</a></p>
</li>
</ul>
(DIR) diff --git a/output/chess-puzzles.md b/output/chess-puzzles.md
@@ -52,8 +52,8 @@ However, the website depends on your donations or contributions. If you can,
# generate.sh
-Read puzzles from the database and shuffle them. Do some sorting based on
-difficulty and assign score points.
+Reads puzzles from the database and shuffle them. Do some rough sorting and
+categorization based on difficulty and assign score points.
The random shuffling is done using a hard-coded seed. This means on the same
machine with the same puzzle database it will regenerate the same sequence of
@@ -86,6 +86,8 @@ fen.c can also run in CGI mode. This can be used on a HTTP server:
* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg>
* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn>
* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak>
+* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii>
+* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen>
Terminal output:
@@ -136,7 +138,7 @@ slightly longer.
* lichess.org:
<https://lichess.org/>
-* SVG of the individual pieces used for fen.c:
+* SVG of the individual pieces used in fen.c:
<https://github.com/lichess-org/lila/tree/master/public/piece/cburnett>
* pgn-extract:
@@ -147,5 +149,5 @@ slightly longer.
`pgn-extract --notags -Wuc`
* Stockfish:
- Strong open source chess engine and analysis tool:
+ Strong open-source chess engine and analysis tool:
<https://stockfishchess.org/>
(DIR) diff --git a/output/phlog/chess-puzzles b/output/phlog/chess-puzzles
@@ -59,8 +59,8 @@ i codemadness.org 70
i codemadness.org 70
i# generate.sh codemadness.org 70
i codemadness.org 70
-iRead puzzles from the database and shuffle them. Do some sorting based on codemadness.org 70
-idifficulty and assign score points. codemadness.org 70
+iReads puzzles from the database and shuffle them. Do some rough sorting and codemadness.org 70
+icategorization based on difficulty and assign score points. codemadness.org 70
i codemadness.org 70
iThe random shuffling is done using a hard-coded seed. This means on the same codemadness.org 70
imachine with the same puzzle database it will regenerate the same sequence of codemadness.org 70
@@ -93,6 +93,8 @@ h* https://codemadness.org/onlyfens URL:https://codemadness.org/onlyfens codemad
h* https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg URL:https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg codemadness.org 70
h* https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn URL:https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn codemadness.org 70
h* https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak URL:https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak codemadness.org 70
+h* https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii URL:https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii codemadness.org 70
+h* https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen URL:https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen codemadness.org 70
i codemadness.org 70
iTerminal output: codemadness.org 70
i codemadness.org 70
@@ -143,7 +145,7 @@ i codemadness.org 70
i* lichess.org: codemadness.org 70
h https://lichess.org/ URL:https://lichess.org/ codemadness.org 70
i codemadness.org 70
-i* SVG of the individual pieces used for fen.c: codemadness.org 70
+i* SVG of the individual pieces used in fen.c: codemadness.org 70
h https://github.com/lichess-org/lila/tree/master/public/piece/cburnett URL:https://github.com/lichess-org/lila/tree/master/public/piece/cburnett codemadness.org 70
i codemadness.org 70
i* pgn-extract: codemadness.org 70
@@ -154,6 +156,6 @@ i An example to convert PGN games to UCI moves: codemadness.org 70
i `pgn-extract --notags -Wuc` codemadness.org 70
i codemadness.org 70
i* Stockfish: codemadness.org 70
-i Strong open source chess engine and analysis tool: codemadness.org 70
+i Strong open-source chess engine and analysis tool: codemadness.org 70
h https://stockfishchess.org/ URL:https://stockfishchess.org/ codemadness.org 70
.
(DIR) diff --git a/output/rss_content.xml b/output/rss_content.xml
@@ -50,8 +50,8 @@ data about the games played is also open.</p>
<p>However, the website depends on your donations or contributions. If you can,
<a href="https://lichess.org/about">please do so</a>.</p>
<h1>generate.sh</h1>
-<p>Read puzzles from the database and shuffle them. Do some sorting based on
-difficulty and assign score points.</p>
+<p>Reads puzzles from the database and shuffle them. Do some rough sorting and
+categorization based on difficulty and assign score points.</p>
<p>The random shuffling is done using a hard-coded seed. This means on the same
machine with the same puzzle database it will regenerate the same sequence of
random puzzles in a deterministic manner.</p>
@@ -77,6 +77,8 @@ output to various formats.</p>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg</a></li>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn</a></li>
<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak</a></li>
+<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii</a></li>
+<li><a href="https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen">https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen</a></li>
</ul>
<p>Terminal output:</p>
<pre><code>curl -s 'https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=tty'
@@ -114,7 +116,7 @@ slightly longer.</p>
<li><p>lichess.org:<br />
<a href="https://lichess.org/">https://lichess.org/</a></p>
</li>
-<li><p>SVG of the individual pieces used for fen.c:<br />
+<li><p>SVG of the individual pieces used in fen.c:<br />
<a href="https://github.com/lichess-org/lila/tree/master/public/piece/cburnett">https://github.com/lichess-org/lila/tree/master/public/piece/cburnett</a></p>
</li>
<li><p>pgn-extract:<br />
@@ -124,7 +126,7 @@ A great multi-purpose PGN manipulation program with many options:<br />
<code>pgn-extract --notags -Wuc</code></p>
</li>
<li><p>Stockfish:<br />
-Strong open source chess engine and analysis tool:<br />
+Strong open-source chess engine and analysis tool:<br />
<a href="https://stockfishchess.org/">https://stockfishchess.org/</a></p>
</li>
</ul>
(DIR) diff --git a/pages/chess-puzzles.md b/pages/chess-puzzles.md
@@ -52,8 +52,8 @@ However, the website depends on your donations or contributions. If you can,
# generate.sh
-Read puzzles from the database and shuffle them. Do some sorting based on
-difficulty and assign score points.
+Reads puzzles from the database and shuffle them. Do some rough sorting and
+categorization based on difficulty and assign score points.
The random shuffling is done using a hard-coded seed. This means on the same
machine with the same puzzle database it will regenerate the same sequence of
@@ -86,6 +86,8 @@ fen.c can also run in CGI mode. This can be used on a HTTP server:
* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&flip=1&theme=green&output=svg>
* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=pgn>
* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=speak>
+* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=ascii>
+* <https://codemadness.org/onlyfens?moves=e2e4%20e7e5&output=fen>
Terminal output:
@@ -136,7 +138,7 @@ slightly longer.
* lichess.org:
<https://lichess.org/>
-* SVG of the individual pieces used for fen.c:
+* SVG of the individual pieces used in fen.c:
<https://github.com/lichess-org/lila/tree/master/public/piece/cburnett>
* pgn-extract:
@@ -147,5 +149,5 @@ slightly longer.
`pgn-extract --notags -Wuc`
* Stockfish:
- Strong open source chess engine and analysis tool:
+ Strong open-source chess engine and analysis tool:
<https://stockfishchess.org/>