Post B2cHMbyway8W5Tb2Se by DrRyanSkelton@shin.mugicha.club
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 (DIR) Post #B2cHMbyway8W5Tb2Se by DrRyanSkelton@shin.mugicha.club
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       "Note that Ubisoft Montreal spent FOUR YEARS trying to fix [the Sands of Time remake] and they couldn’t. I can attest that my one experience working with Indian developers for 3M on a sales training software project was an absolute and utter catastrophe. They couldn’t implement even the simplest, most basic features with any degree of reliability, and as far as the graphics went, they appeared to be limited to the stick-figure level."