More GopherVR hackathons. - brcon2024-hackathons - Bitreichcon 2024 Hackathons
 (HTM) git clone git://bitreich.org/brcon2024-hackathons git://enlrupgkhuxnvlhsf6lc3fziv5h2hhfrinws65d7roiv6bfj7d652fid.onion/brcon2024-hackathons
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 (DIR) commit 381af454b6d6b39dd44891fe6beef47cbc107038
 (DIR) parent c2ee1dceab24e9ecf00a428a85020f298abb242f
 (HTM) Author: Christoph Lohmann <20h@r-36.net>
       Date:   Fri,  2 Aug 2024 15:56:52 +0200
       
       More GopherVR hackathons.
       
       Diffstat:
         M gopher/README.md                    |       5 +++++
       
       1 file changed, 5 insertions(+), 0 deletions(-)
       ---
 (DIR) diff --git a/gopher/README.md b/gopher/README.md
       @@ -15,6 +15,11 @@ Just plumb gltf files into some usable game engine?
        
                https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-engines/
        
       +## GopherVR on some VR device
       +
       +With the support of game engine import we should be able to run Gopher on
       +some VR device.
       +
        ## Gopher Clustering
        
        In gopher-clustering/ you find ideas by pazz0 for how to scan gopher