More GopherVR hackathons. - brcon2024-hackathons - Bitreichcon 2024 Hackathons
(HTM) git clone git://bitreich.org/brcon2024-hackathons git://enlrupgkhuxnvlhsf6lc3fziv5h2hhfrinws65d7roiv6bfj7d652fid.onion/brcon2024-hackathons
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(DIR) commit 381af454b6d6b39dd44891fe6beef47cbc107038
(DIR) parent c2ee1dceab24e9ecf00a428a85020f298abb242f
(HTM) Author: Christoph Lohmann <20h@r-36.net>
Date: Fri, 2 Aug 2024 15:56:52 +0200
More GopherVR hackathons.
Diffstat:
M gopher/README.md | 5 +++++
1 file changed, 5 insertions(+), 0 deletions(-)
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(DIR) diff --git a/gopher/README.md b/gopher/README.md
@@ -15,6 +15,11 @@ Just plumb gltf files into some usable game engine?
https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-engines/
+## GopherVR on some VR device
+
+With the support of game engine import we should be able to run Gopher on
+some VR device.
+
## Gopher Clustering
In gopher-clustering/ you find ideas by pazz0 for how to scan gopher