README.md - brcon2024-hackathons - Bitreichcon 2024 Hackathons
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README.md (1194B)
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1 # Gopher Hackathon
2
3 ## GopherVR
4
5 Recreate GopherVR with modern methods:
6
7 https://github.com/michael-lazar/gopherVR
8 https://github.com/michael-lazar/gopherVR-models
9
10 Here is more modern exports:
11
12 https://www.khronos.org/gltf/
13
14 Just plumb gltf files into some usable game engine?
15
16 https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-engines/
17
18 ## GopherVR on some VR device
19
20 With the support of game engine import we should be able to run Gopher on
21 some VR device.
22
23 ## Gopher Clustering
24
25 In gopher-clustering/ you find ideas by pazz0 for how to scan gopher
26 menus and allow some clustering to topics.
27
28 How can this be optimized and made a common algorithm?
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30 This will help further gopher automated development and new UIs, like
31 GopherVR.
32
33 ## IFDP Fiction for Gopher
34
35 Implement
36
37 https://ifdb.org/
38
39 fiction for gopher.
40
41 gopher://mozz.us:7006/1/
42
43 Is this enough?
44
45 https://ifarchive.org/indexes/if-archive/info/ifdb/
46 gopher://gopher.0xfa.de/0/pazz0/p/ifdbgames.sh
47
48 ## Pharos Internet Archive Interface
49
50 Help pi31415 and extend his Internet Archive Interface for Gopher:
51
52 gopher://tilde.pink/1/~bencollver/log/2024-07-30-pharos-gopher-frontend-to-internet-archive/
53