tInitialize whole player struct on start - scoreboard - Interactive scoreboard for CTF-like games
(HTM) git clone git://git.z3bra.org/scoreboard.git
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---
(DIR) commit 3733b227f90b501b4f2817d9d0d4de8402fcf446
(DIR) parent 55681064d723f99c219f287a6c65cf977338e616
(HTM) Author: Willy Goiffon <contact@z3bra.org>
Date: Wed, 2 Oct 2024 23:21:16 +0200
Initialize whole player struct on start
Diffstat:
M main.go | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
---
(DIR) diff --git a/main.go b/main.go
t@@ -127,10 +127,12 @@ func main() {
scoreboard.board = tview.NewFlex()
scoreboard.player = &Player{
db: scoreboard.db,
+ id: -1,
+ token: "",
+ name: "",
flags: make([]Flag,0),
score: 0,
ts: time.Now().Unix(),
- token: "",
}
scoreboard.pages.SetBackgroundColor(tcell.ColorDefault)