tMore incomplete prototypes corrected - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
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       ---
 (DIR) commit fd337f75410505b0b71ed3d2bb5e7531f1cd3ad1
 (DIR) parent ca410a7e90ddef4eccd77189a900af7c6ae62b4c
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Sun,  9 Sep 2001 21:48:11 +0000
       
       More incomplete prototypes corrected
       
       
       Diffstat:
         M src/curses_client.c                 |      30 +++++++++++++++---------------
         M src/curses_client.h                 |       2 +-
         M src/gtk_client.c                    |      48 ++++++++++++++++----------------
       
       3 files changed, 40 insertions(+), 40 deletions(-)
       ---
 (DIR) diff --git a/src/curses_client.c b/src/curses_client.c
       t@@ -41,7 +41,7 @@
        #include "serverside.h"
        #include "tstring.h"
        
       -static void PrepareHighScoreScreen();
       +static void PrepareHighScoreScreen(void);
        static void PrintHighScore(char *Data);
        
        static int ResizedFlag;
       t@@ -56,14 +56,14 @@ static gchar FightPoint;
        
        /* Function definitions; make them static so as not to clash with functions
           of the same name in different clients */
       -static void display_intro();
       +static void display_intro(void);
        static void ResizeHandle(int sig);
        static void CheckForResize(Player *Play);
        static int GetKey(char *allowed,char *orig_allowed,gboolean AllowOther,
                          gboolean PrintAllowed,gboolean ExpandOut);
       -static void clear_bottom(), clear_screen();
       +static void clear_bottom(void), clear_screen(void);
        static void clear_line(int line), clear_exceptfor(int skip);
       -static void nice_wait();
       +static void nice_wait(void);
        static void DisplayFightMessage(Player *Play,char *text);
        static void DisplaySpyReports(char *Data,Player *From,Player *To);
        static void display_message(char *buf);
       t@@ -80,7 +80,7 @@ static void Bank(Player *Play);
        
        static char DisplayMode,QuitRequest;
        
       -static void start_curses() {
       +static void start_curses(void) {
        /* Initialises the curses library for accessing the screen */
           cur_screen=newterm(NULL,stdout,stdin);
           if (WantColour) {
       t@@ -99,7 +99,7 @@ static void start_curses() {
           curs_set(0);
        }
        
       -static void end_curses() {
       +static void end_curses(void) {
        /* Shuts down the curses screen library */
           keypad(stdscr,FALSE);
           curs_set(1);
       t@@ -141,7 +141,7 @@ static void LogMessage(const gchar *log_domain,GLogLevelFlags log_level,
           attrset(TextAttr); clear_bottom();
        }
        
       -void display_intro() {
       +void display_intro(void) {
        /* Displays a dopewars introduction screen */
           GString *text;
           attrset(TextAttr);
       t@@ -195,7 +195,7 @@ void display_intro() {
        }
        
        #ifdef NETWORKING
       -static void SelectServerManually() {
       +static void SelectServerManually(void) {
        /* Prompts the user to enter a server name and port to connect to */
           gchar *text,*PortText;
           if (ServerName[0]=='(') AssignName(&ServerName,"localhost");
       t@@ -212,7 +212,7 @@ static void SelectServerManually() {
           g_free(text); g_free(PortText);
        }
        
       -static char *SelectServerFromMetaServer() {
       +static char *SelectServerFromMetaServer(void) {
        /* Contacts the dopewars metaserver, and obtains a list of valid */
        /* server/port pairs, one of which the user should select.       */
        /* Returns a pointer to a static string containing an error      */
       t@@ -594,7 +594,7 @@ static void GiveErrand(Player *Play) {
           }
        }
        
       -static int want_to_quit() {
       +static int want_to_quit(void) {
        /* Asks the user if he/she _really_ wants to quit dopewars */
           attrset(TextAttr);
           clear_line(22);
       t@@ -778,7 +778,7 @@ void HandleClientMessage(char *Message,Player *Play) {
           }
        }
        
       -void PrepareHighScoreScreen() {
       +void PrepareHighScoreScreen(void) {
        /* Responds to a "starthiscore" message by clearing the screen and */
        /* displaying the title for the high scores screen                 */
           char *text;
       t@@ -1079,13 +1079,13 @@ void clear_exceptfor(int skip) {
        }
        
        
       -void clear_bottom() {
       +void clear_bottom(void) {
        /* Clears screen lines 16 to 23 */
           int i;
           for (i=16;i<=23;i++) clear_line(i);
        }
        
       -void clear_screen() {
       +void clear_screen(void) {
        /* Clears the entire screen; 24 lines of 80 characters each */
           int i;
           for (i=0;i<Depth;i++) clear_line(i);
       t@@ -1822,7 +1822,7 @@ static void Curses_DoGame(Player *Play) {
           g_string_free(text,TRUE);
        }
        
       -void CursesLoop() {
       +void CursesLoop(void) {
           char c;
           gchar *Name=NULL;
           Player *Play;
       t@@ -1862,7 +1862,7 @@ void CursesLoop() {
        #include <glib.h>
        #include "dopewars.h" /* We need this for the definition of '_' */
        
       -void CursesLoop() {
       +void CursesLoop(void) {
           g_print(_("No curses client available - rebuild the binary passing the\n"
                   "--enable-curses-client option to configure, or use a windowed\n"
                   "client (if available) instead!\n"));
 (DIR) diff --git a/src/curses_client.h b/src/curses_client.h
       t@@ -26,6 +26,6 @@
        #include <config.h>
        #endif
        
       -void CursesLoop();
       +void CursesLoop(void);
        
        #endif
 (DIR) diff --git a/src/gtk_client.c b/src/gtk_client.c
       t@@ -88,10 +88,10 @@ static void DestroyGtk(GtkWidget *widget,gpointer data);
        static void NewGame(GtkWidget *widget,gpointer data);
        static void ListScores(GtkWidget *widget,gpointer data);
        static void ListInventory(GtkWidget *widget,gpointer data);
       -static void NewGameDialog();
       -static void StartGame();
       -static void EndGame();
       -static void UpdateMenus();
       +static void NewGameDialog(void);
       +static void StartGame(void);
       +static void EndGame(void);
       +static void UpdateMenus(void);
        
        #ifdef NETWORKING
        static void GetClientMessage(gpointer data,gint socket,
       t@@ -100,7 +100,7 @@ static void SetSocketWriteTest(Player *Play,gboolean WriteTest);
        #endif
        
        static void HandleClientMessage(char *buf,Player *Play);
       -static void PrepareHighScoreDialog();
       +static void PrepareHighScoreDialog(void);
        static void AddScoreToDialog(char *Data);
        static void CompleteHighScoreDialog(gboolean AtEnd);
        static void PrintMessage(char *Data);
       t@@ -113,7 +113,7 @@ static void UpdateInventory(struct InventoryWidgets *Inven,
                                    Inventory *Objects,int NumObjects,
                                    gboolean AreDrugs);
        static void JetButtonPressed(GtkWidget *widget,gpointer data);
       -static void Jet();
       +static void Jet(void);
        static void DealDrugs(GtkWidget *widget,gpointer data);
        static void DealGuns(GtkWidget *widget,gpointer data);
        static void QuestionDialog(char *Data,Player *From);
       t@@ -122,7 +122,7 @@ static void ListPlayers(GtkWidget *widget,gpointer data);
        static void TalkToAll(GtkWidget *widget,gpointer data);
        static void TalkToPlayers(GtkWidget *widget,gpointer data);
        static void TalkDialog(gboolean TalkToAll);
       -static GtkWidget *CreatePlayerList();
       +static GtkWidget *CreatePlayerList(void);
        static void UpdatePlayerList(GtkWidget *clist,gboolean IncludeSelf);
        static void TipOff(GtkWidget *widget,gpointer data);
        static void SpyOnPlayer(GtkWidget *widget,gpointer data);
       t@@ -130,9 +130,9 @@ static void ErrandDialog(gint ErrandType);
        static void SackBitch(GtkWidget *widget,gpointer data);
        static void DestroyShowing(GtkWidget *widget,gpointer data);
        static gint DisallowDelete(GtkWidget *widget,GdkEvent *event,gpointer data);
       -static void GunShopDialog();
       -static void NewNameDialog();
       -static void UpdatePlayerLists();
       +static void GunShopDialog(void);
       +static void NewNameDialog(void);
       +static void UpdatePlayerLists(void);
        static void CreateInventory(GtkWidget *hbox,gchar *Objects,
                                    GtkAccelGroup *accel_group,
                                    gboolean CreateButtons,gboolean CreateHere,
       t@@ -424,7 +424,7 @@ struct HiScoreDiaStruct {
        };
        static struct HiScoreDiaStruct HiScoreDialog;
        
       -void PrepareHighScoreDialog() {
       +void PrepareHighScoreDialog(void) {
        /* Creates an empty dialog to display high scores */
           GtkWidget *dialog,*vbox,*hsep,*table;
        
       t@@ -640,7 +640,7 @@ struct combatant {
           GtkWidget *name,*bitches,*healthprog,*healthlabel;
        };
        
       -static void CreateFightDialog() {
       +static void CreateFightDialog(void) {
        /* Creates an empty Fight dialog. Usually this only needs to be done once, */
        /* as when the user "closes" it, it is only hidden, ready to be reshown    */
        /* later. Buttons for all actions are added here, and are hidden/shown     */
       t@@ -806,7 +806,7 @@ static void UpdateCombatant(gchar *DefendName,int DefendBitches,
           g_free(BitchText); g_free(HealthText);
        }
        
       -static void FreeCombatants() {
       +static void FreeCombatants(void) {
        /* Cleans up the list of all players/cops involved in a fight. */
           GArray *combatants;
           combatants=(GArray *)gtk_object_get_data(GTK_OBJECT(FightDialog),
       t@@ -1089,7 +1089,7 @@ void JetButtonPressed(GtkWidget *widget,gpointer data) {
           }
        }
        
       -void Jet() {
       +void Jet(void) {
           GtkWidget *dialog,*table,*button,*label,*vbox;
           GtkAccelGroup *accel_group;
           gint boxsize,i,row,col;
       t@@ -1163,7 +1163,7 @@ struct DealDiaStruct {
        };
        static struct DealDiaStruct DealDialog;
        
       -static void UpdateDealDialog() {
       +static void UpdateDealDialog(void) {
           GString *text;
           GtkAdjustment *spin_adj;
           gint DrugInd,CanDrop,CanCarry,CanAfford,MaxDrug;
       t@@ -1518,7 +1518,7 @@ void QuestionDialog(char *Data,Player *From) {
           g_strfreev(split);
        }
        
       -void StartGame() {
       +void StartGame(void) {
           Player *Play;
           Play=ClientData.Play=g_new(Player,1);
           FirstClient=AddPlayer(0,Play,FirstClient);
       t@@ -1538,7 +1538,7 @@ void StartGame() {
           UpdatePlayerLists();
        }
        
       -void EndGame() {
       +void EndGame(void) {
           DisplayFightMessage(NULL);
           gtk_widget_hide_all(ClientData.vbox);
           gtk_editable_delete_text(GTK_EDITABLE(ClientData.messages),0,-1);
       t@@ -1588,7 +1588,7 @@ static gint DrugSortFunc(GtkCList *clist,gconstpointer ptr1,
           return 0;
        }
        
       -void UpdateMenus() {
       +void UpdateMenus(void) {
           gboolean MultiPlayer;
           gint Bitches;
        
       t@@ -2081,7 +2081,7 @@ static void CloseNewGameDia(GtkWidget *widget,
        #endif
        }
        
       -void NewGameDialog() {
       +void NewGameDialog(void) {
           GtkWidget *vbox,*vbox2,*hbox,*label,*entry,*notebook,*frame,*button;
           GtkWidget *dialog;
           GtkAccelGroup *accel_group;
       t@@ -2604,7 +2604,7 @@ void TalkDialog(gboolean TalkToAll) {
           gtk_widget_show_all(dialog);
        }
        
       -GtkWidget *CreatePlayerList() {
       +GtkWidget *CreatePlayerList(void) {
           GtkWidget *clist;
           gchar *text[1];
        
       t@@ -2856,7 +2856,7 @@ static void NewNameOK(GtkWidget *widget,GtkWidget *window) {
           g_free(text);
        }
        
       -void NewNameDialog() {
       +void NewNameDialog(void) {
           GtkWidget *window,*button,*hsep,*vbox,*label,*entry;
        
           window=gtk_window_new(GTK_WINDOW_DIALOG);
       t@@ -2899,7 +2899,7 @@ void NewNameDialog() {
           gtk_widget_show_all(window);
        }
        
       -void GunShopDialog() {
       +void GunShopDialog(void) {
           GtkWidget *window,*button,*hsep,*vbox,*hbox;
           GtkAccelGroup *accel_group;
           gchar *text;
       t@@ -2952,7 +2952,7 @@ void GunShopDialog() {
           gtk_widget_show_all(window);
        }
        
       -void UpdatePlayerLists() {
       +void UpdatePlayerLists(void) {
           if (IsShowingPlayerList) UpdatePlayerList(ClientData.PlayerList,FALSE);
           if (IsShowingTalkList) UpdatePlayerList(ClientData.TalkList,FALSE);
        }
       t@@ -2965,7 +2965,7 @@ static void DestroySpyReports(GtkWidget *widget,gpointer data) {
           SpyReportsDialog=NULL;
        }
        
       -static void CreateSpyReports() {
       +static void CreateSpyReports(void) {
           GtkWidget *window,*button,*vbox,*notebook;
           GtkAccelGroup *accel_group;