tFix for proper compile on Win32 systems - vaccinewars - be a doctor and try to vaccinate the world
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       ---
 (DIR) commit d7c8dbb0e1dd3e1b0d36a315a02dde00843ae57d
 (DIR) parent 62cb56f6e6548a8dc25a3111024db0cd2ed8baa8
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Mon, 18 Jun 2001 14:49:33 +0000
       
       Fix for proper compile on Win32 systems
       
       
       Diffstat:
         M src/winmain.c                       |       4 ++--
       
       1 file changed, 2 insertions(+), 2 deletions(-)
       ---
 (DIR) diff --git a/src/winmain.c b/src/winmain.c
       t@@ -130,7 +130,7 @@ int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,
                 if (Server) {
        #ifdef NETWORKING
        #ifdef GUI_SERVER
       -            win32_init(hInstance,hPrevInstance);
       +            win32_init(hInstance,hPrevInstance,"mainicon");
                    GuiServerLoop();
        #else
                    AllocConsole();
       t@@ -150,7 +150,7 @@ int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,
                              "Recompile passing --enable-networking to the "
                              "configure script.\n"));
                    WindowPrintEnd();
       -#endif /* NETWORKING
       +#endif /* NETWORKING */
                 } else if (AIPlayer) {
                    AllocConsole();