tFix for compilation with --disable-networking - vaccinewars - be a doctor and try to vaccinate the world
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       ---
 (DIR) commit b3d6681bd2447792bc63d769927467dd0e9bebde
 (DIR) parent 11e6dfecc64bae48ddd4635abc3a1bac303ed157
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Tue, 16 Oct 2001 20:31:59 +0000
       
       Fix for compilation with --disable-networking
       
       
       Diffstat:
         M src/curses_client.c                 |       4 +++-
       
       1 file changed, 3 insertions(+), 1 deletion(-)
       ---
 (DIR) diff --git a/src/curses_client.c b/src/curses_client.c
       t@@ -80,9 +80,11 @@ static void PrintMessage(const gchar *text);
        static void GunShop(Player *Play);
        static void LoanShark(Player *Play);
        static void Bank(Player *Play);
       +#ifdef NETWORKING
        static void HttpAuthFunc(HttpConnection *conn,gboolean proxyauth,
                                 gchar *realm,gpointer data);
        static void SocksAuthFunc(NetworkBuffer *netbuf,gpointer data);
       +#endif
        
        static DispMode DisplayMode;
        static gboolean QuitRequest;
       t@@ -1709,13 +1711,13 @@ static void Curses_DoGame(Player *Play) {
           fd_set writefs;
           gboolean DoneOK;
           gchar *pt;
       +   gboolean justconnected=FALSE;
        #endif
           int NumDrugsHere;
           int MaxSock;
           char HaveWorthless;
           Player *tmp;
           struct sigaction sact;
       -   gboolean justconnected=FALSE;
        
           DisplayMode=DM_NONE;
           QuitRequest=FALSE;