tAssign suitable default sounds when running under Win32. - vaccinewars - be a doctor and try to vaccinate the world
 (HTM) git clone git://src.adamsgaard.dk/vaccinewars
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       ---
 (DIR) commit 6c413067e172ab887c46e24f73013700294d29bc
 (DIR) parent 9c1286272ad4267368fe05baedc7635a6593a7d3
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Tue, 17 Sep 2002 09:28:24 +0000
       
       Assign suitable default sounds when running under Win32.
       
       
       Diffstat:
         M src/dopewars.c                      |      28 ++++++++++++++++++++--------
       
       1 file changed, 20 insertions(+), 8 deletions(-)
       ---
 (DIR) diff --git a/src/dopewars.c b/src/dopewars.c
       t@@ -93,6 +93,8 @@ gboolean MinToSysTray = TRUE;
        gboolean Daemonize = TRUE;
        #endif
        
       +#define SNDPATH "sounds/19.5degs/"
       +
        gchar *WebBrowser = NULL;
        gint ConfigErrors = 0;
        
       t@@ -2422,14 +2424,24 @@ static void SetupParameters(GSList *extraconfigs, gboolean antique)
                                    _("Currency.Prefix=TRUE")) == 0);
        
          /* Set hard-coded default values */
       -  g_free(ServerName);
       -  g_free(ServerMOTD);
       -  g_free(BindAddress);
       -  ServerName = g_strdup("localhost");
       -  ServerMOTD = g_strdup("");
       -  BindAddress = g_strdup("");
       -  g_free(WebBrowser);
       -  WebBrowser = g_strdup("/usr/bin/mozilla");
       +  AssignName(&ServerName, "localhost");
       +  AssignName(&ServerMOTD, "");
       +  AssignName(&BindAddress, "");
       +  AssignName(&WebBrowser, "/usr/bin/mozilla");
       +
       +#ifdef CYGWIN
       +  AssignName(&Sounds.FightHit, SNDPATH"colt.wav");
       +  AssignName(&Sounds.EnemyBitchKilled, SNDPATH"shotdown.wav");
       +  AssignName(&Sounds.BitchKilled, SNDPATH"losebitch.wav");
       +  AssignName(&Sounds.EnemyKilled, SNDPATH"shotdown.wav");
       +  AssignName(&Sounds.Killed, SNDPATH"die.wav");
       +  AssignName(&Sounds.EnemyFlee, SNDPATH"run.wav");
       +  AssignName(&Sounds.Flee, SNDPATH"run.wav");
       +  AssignName(&Sounds.Jet, SNDPATH"train.wav");
       +  AssignName(&Sounds.TalkPrivate, SNDPATH"murmur.wav");
       +  AssignName(&Sounds.TalkToAll, SNDPATH"message.wav");
       +  AssignName(&Sounds.EndGame, SNDPATH"bye.wav");
       +#endif
        
          LoanSharkLoc = DEFLOANSHARK;
          BankLoc = DEFBANK;