tOld Windows client resource files removed - vaccinewars - be a doctor and try to vaccinate the world
(HTM) git clone git://src.adamsgaard.dk/vaccinewars
(DIR) Log
(DIR) Files
(DIR) Refs
(DIR) README
(DIR) LICENSE
---
(DIR) commit 54e0390472cf0c704bb333f5d4ad71a0b2d692ff
(DIR) parent efe95b4aeddbb4032dc58dea10042eb47d7ef6f2
(HTM) Author: Ben Webb <ben@salilab.org>
Date: Wed, 11 Apr 2001 21:45:52 +0000
Old Windows client resource files removed
Diffstat:
D src/dopeid.h | 81 ------------------------------
D src/dopewars.rc | 237 -------------------------------
2 files changed, 0 insertions(+), 318 deletions(-)
---
(DIR) diff --git a/src/dopeid.h b/src/dopeid.h
t@@ -1,81 +0,0 @@
-#define SpyReportsDia 1017
-#define EB_NEWNAME 102
-#define NewNameDia 1016
-#define SB_MONEY 120
-#define DebtDialog 1015
-#define ST_MONEY 103
-#define ST_BANK 106
-#define RB_WITHDRAW 102
-#define RB_DEPOSIT 107
-#define ST_CURRENCY 104
-#define EB_MONEY 105
-#define BankDialog 1014
-#define ST_ERRAND 102
-#define LB_ERRANDPLAY 103
-#define ErrandDialog 1013
-#define BT_DEALDRUGS 102
-#define BT_FIGHT 103
-#define BT_RUN 104
-#define FightDialog 1012
-#define EB_FIGHTSTATUS 101
-#define LB_SERVERLIST 113
-#define BT_UPDATE 114
-#define ID_SPY 501
-#define ID_TIPOFF 502
-#define ID_SACKBITCH 503
-#define ID_GETSPY 504
-#define LB_HISCORES 101
-#define HiScoreDia 1011
-#define ST_HOSTNAME 109
-#define ST_PORT 110
-#define CB_ANTIQUE 111
-#define BT_STARTSINGLE 112
-#define InventoryDia 1010
-#define ST_INVENDRUGS 101
-#define LB_INVENDRUGS 103
-#define ST_INVENGUNS 102
-#define LB_INVENGUNS 104
-#define ID_TALKTOALL 201
-#define ID_TALKTOPLAYERS 202
-#define ID_LISTPLAYERS 301
-#define ID_LISTSCORES 302
-#define ID_LISTINVENTORY 303
-#define PlayerListDia 1009
-#define LB_PLAYERLIST 101
-#define TalkDialog 1008
-#define LB_TALKPLAYERS 101
-#define CB_TALKALL 103
-#define EB_TALKMESSAGE 102
-#define BT_TALKSEND 104
-#define ID_CANCEL 110
-#define SB_DEALNUM 109
-#define ED_DEALNUM 105
-#define ST_DEALCARRY 107
-#define ST_DEALNUM 108
-#define ST_DEALTYPE 106
-#define ST_DEALPRICE 103
-#define ST_DEALLIMIT 104
-#define CB_DEALDRUG 102
-#define DealDialog 1005
-#define LB_GUNSHERE 103
-#define LB_GUNSCARRIED 104
-#define BT_BUYGUN 105
-#define BT_SELLGUN 106
-#define ST_GUNSHERE 107
-#define ST_GUNSCARRIED 108
-#define GunShopDia 1006
-#define ST_TEXT 101
-#define QuestionDia 1007
-#define JetDialog 1004
-#define ED_NAME 108
-#define ID_NEWGAME 101
-#define ED_HOSTNAME 105
-#define ED_PORT 106
-#define BT_CONNECT 107
-#define NewGameDialog 1003
-#define ID_OK 101
-#define ID_ABOUT 401
-#define AboutDialog 1002
-#define ID_EXIT 102
-#define MainMenu 1000
-#define MainDialog 1001
(DIR) diff --git a/src/dopewars.rc b/src/dopewars.rc
t@@ -1,237 +0,0 @@
-#include "dopeid.h"
-MainDialog DIALOG 28, 17, 227, 184 STYLE WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX CAPTION "dopewars" MENU MainMenu
-BEGIN
- CONTROL "Stats", 101, "button", BS_GROUPBOX | WS_CHILD | WS_VISIBLE, 5, 5, 217, 48
- CONTROL "", 102, "EDIT", ES_LEFT | ES_AUTOVSCROLL | ES_READONLY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_TABSTOP, 6, 58, 216, 56
- CONTROL "", 103, "LISTBOX", LBS_NOTIFY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_TABSTOP, 6, 126, 87, 54
- CONTROL "", 104, "LISTBOX", LBS_NOTIFY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_TABSTOP, 135, 126, 87, 54
- PUSHBUTTON "&Buy ->", 105, 98, 118, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "<- &Sell", 106, 98, 134, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Drop <-", 107, 98, 151, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Jet!", 108, 98, 168, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- LTEXT "Drugs Here", -1, 6, 116, 37, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Drugs Carried", -1, 135, 116, 47, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
-END
-
-MainMenu MENU
-BEGIN
- POPUP "&Game"
- BEGIN
- MENUITEM "&New...", ID_NEWGAME
- MENUITEM SEPARATOR
- MENUITEM "E&xit\tAlt+F4", ID_EXIT
- END
-
- POPUP "&Talk", GRAYED
- BEGIN
- MENUITEM "To &all...", ID_TALKTOALL
- MENUITEM "To &players...", ID_TALKTOPLAYERS
- END
-
- POPUP "&List", GRAYED
- BEGIN
- MENUITEM "&Players...", ID_LISTPLAYERS
- MENUITEM "&Scores...", ID_LISTSCORES
- MENUITEM "&Inventory...", ID_LISTINVENTORY
- END
-
- POPUP "&Errands", GRAYED
- BEGIN
- MENUITEM "&Spy...", ID_SPY
- MENUITEM "&Tipoff...", ID_TIPOFF
- MENUITEM "Sack &Bitch...", ID_SACKBITCH
- MENUITEM "&Get spy reports...", ID_GETSPY
- END
-
- POPUP "&Help", HELP
- BEGIN
- MENUITEM "&About...", ID_ABOUT
- END
-
-END
-
-AboutDialog DIALOG 28, 31, 255, 183
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "About dopewars"
-BEGIN
- CTEXT "Based on John E. Dell's old Drug Wars game, dopewars is a simulation of an imaginary drug market. dopewars is an All-American game which features buying, selling, and trying to get past the cops!", -1, 9, 7, 237, 26, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "The first thing you need to do is pay off your debt to the Loan Shark. After that, your goal is to make as much money as possible (and stay alive)! You have one month of game time to make your fortune.", -1, 9, 38, 237, 25, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "Copyright (C) 1998-2000 Ben Webb ben@bellatrix.pcl.ox.ac.uk", -1, 9, 68, 237, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "dopewars is released under the GNU General Public Licence", -1, 9, 82, 237, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Drug Dealing and Research", -1, 19, 99, 92, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Play Testing", -1, 19, 111, 42, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Extensive Play Testing", -1, 19, 123, 77, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Constructive Criticism", -1, 19, 135, 74, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Unconstructive criticism", -1, 19, 147, 80, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Dan Wolf", -1, 116, 99, 34, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Phil Davis", -1, 116, 111, 36, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Owen Walsh", -1, 183, 111, 45, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Katherine Holt", -1, 116, 123, 49, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Caroline Moore", -1, 183, 123, 53, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Andrea Elliot-Smith", -1, 116, 135, 64, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Pete Winn", -1, 183, 135, 37, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "James Matthews", -1, 116, 147, 57, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- DEFPUSHBUTTON "OK", ID_OK, 108, 163, 38, 17, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-NewGameDialog DIALOG 67, 37, 169, 122
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "New Game"
-BEGIN
- LTEXT "Hey dude, what's your name?", -1, 7, 7, 98, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- EDITTEXT ED_NAME, 107, 5, 57, 12, ES_LEFT | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP
- CONTROL "&Hostname", ST_HOSTNAME, "STATIC", SS_LEFT | WS_CHILD | NOT WS_VISIBLE | WS_GROUP, 13, 48, 35, 8
- CONTROL "&Port", ST_PORT, "STATIC", SS_LEFT | WS_CHILD | NOT WS_VISIBLE | WS_GROUP, 13, 73, 16, 8
- CONTROL "", ED_HOSTNAME, "EDIT", ES_LEFT | WS_CHILD | NOT WS_VISIBLE | WS_BORDER | WS_TABSTOP, 52, 46, 103, 12
- CONTROL "", ED_PORT, "EDIT", ES_LEFT | WS_CHILD | NOT WS_VISIBLE | WS_BORDER | WS_TABSTOP, 52, 71, 103, 12
- CONTROL "&Connect", BT_CONNECT, "BUTTON", BS_PUSHBUTTON | WS_CHILD | NOT WS_VISIBLE | WS_TABSTOP, 44, 93, 80, 14
- CONTROL "&Antique mode", CB_ANTIQUE, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | NOT WS_VISIBLE | WS_TABSTOP, 56, 50, 58, 12
- CONTROL "&Start single-player game", BT_STARTSINGLE, "BUTTON", BS_PUSHBUTTON | WS_CHILD | NOT WS_VISIBLE | WS_TABSTOP, 38, 83, 92, 14
- CONTROL "", LB_SERVERLIST, "LISTBOX", LBS_NOTIFY | LBS_HASSTRINGS | LBS_USETABSTOPS | WS_CHILD | NOT WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_TABSTOP, 11, 39, 147, 56
- CONTROL "&Update", BT_UPDATE, "BUTTON", BS_PUSHBUTTON | WS_CHILD | NOT WS_VISIBLE | WS_TABSTOP, 60, 99, 49, 14
-END
-
-JetDialog DIALOG 18, 18, 142, 92
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Jet"
-BEGIN
- LTEXT "Jet to location:-", -1, 5, 6, 51, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
-END
-
-DealDialog DIALOG 18, 18, 157, 88
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Deal Drugs"
-BEGIN
- LTEXT "Buy", ST_DEALTYPE, 3, 9, 18, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CONTROL "", CB_DEALDRUG, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 23, 7, 72, 62
- LTEXT "at $1000", ST_DEALPRICE, 99, 9, 54, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "You can afford 100, and can carry 100", ST_DEALLIMIT, 3, 38, 151, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- RTEXT "Buy how many?", ST_DEALNUM, 30, 51, 56, 8, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP
- EDITTEXT ED_DEALNUM, 91, 49, 33, 12, ES_LEFT | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP
- DEFPUSHBUTTON "OK", ID_OK, 41, 69, 28, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- CTEXT "You are currently carrying 100", ST_DEALCARRY, 3, 27, 151, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- PUSHBUTTON "Cancel", ID_CANCEL, 87, 69, 28, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-GunShopDia DIALOG 25, 22, 227, 88
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Gun Shop"
-BEGIN
- LTEXT "Guns here", ST_GUNSHERE, 7, 8, 71, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Guns carried", ST_GUNSCARRIED, 133, 8, 71, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CONTROL "", LB_GUNSHERE, "LISTBOX", LBS_NOTIFY | LBS_HASSTRINGS | LBS_USETABSTOPS | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_TABSTOP, 7, 19, 86, 42
- CONTROL "", LB_GUNSCARRIED, "LISTBOX", LBS_NOTIFY | LBS_HASSTRINGS | LBS_USETABSTOPS | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL | WS_TABSTOP, 133, 19, 86, 42
- PUSHBUTTON "&Buy ->", BT_BUYGUN, 98, 19, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "<- &Sell", BT_SELLGUN, 98, 38, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- DEFPUSHBUTTON "OK", ID_OK, 98, 66, 30, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-
-QuestionDia DIALOG 18, 18, 142, 92
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
-CAPTION "Question"
-BEGIN
- CTEXT "Text", ST_TEXT, 6, 12, 128, 40, WS_CHILD | WS_VISIBLE | WS_GROUP
-END
-
-PlayerListDia DIALOG 18, 18, 142, 94
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Player List"
-BEGIN
- LTEXT "Players currently logged on:-", -1, 7, 6, 97, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CONTROL "", LB_PLAYERLIST, "LISTBOX", LBS_NOTIFY | LBS_HASSTRINGS | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL, 7, 18, 127, 49
- PUSHBUTTON "&Close", ID_CANCEL, 57, 74, 28, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-TalkDialog DIALOG 24, 18, 147, 120
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Talk"
-BEGIN
- CONTROL "", LB_TALKPLAYERS, "LISTBOX", LBS_NOTIFY | LBS_MULTIPLESEL | LBS_HASSTRINGS | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL, 8, 13, 130, 43
- LTEXT "Talk to", -1, 8, 3, 24, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- EDITTEXT EB_TALKMESSAGE, 8, 81, 130, 12, ES_LEFT | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP
- CONTROL "All players", CB_TALKALL, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 8, 57, 45, 12
- LTEXT "Message", -1, 8, 71, 34, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- DEFPUSHBUTTON "&Send", BT_TALKSEND, 31, 100, 27, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Close", ID_CANCEL, 89, 100, 27, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-InventoryDia DIALOG 18, 18, 210, 88
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Inventory"
-BEGIN
- LTEXT "Drugs", ST_INVENDRUGS, 7, 5, 47, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LTEXT "Guns", ST_INVENGUNS, 111, 5, 51, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- LISTBOX LB_INVENDRUGS, 7, 15, 93, 48, LBS_NOTIFY | WS_CHILD | WS_VISIBLE | WS_BORDER | LBS_HASSTRINGS | LBS_USETABSTOPS | WS_VSCROLL
- LISTBOX LB_INVENGUNS, 111, 15, 93, 48, LBS_NOTIFY | WS_CHILD | WS_VISIBLE | WS_BORDER | LBS_HASSTRINGS | LBS_USETABSTOPS | WS_VSCROLL
- PUSHBUTTON "&Close", ID_CANCEL, 91, 69, 28, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-HiScoreDia DIALOG 18, 18, 157, 151
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "High Scores"
-BEGIN
- CONTROL "", LB_HISCORES, "LISTBOX", LBS_NOTIFY | LBS_HASSTRINGS | LBS_USETABSTOPS | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL, 7, 6, 142, 119
- PUSHBUTTON "&Close", ID_CANCEL, 64, 132, 28, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-FightDialog DIALOG 18, 18, 185, 99
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Fight"
-BEGIN
- CONTROL "", EB_FIGHTSTATUS, "EDIT", ES_LEFT | ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL, 6, 4, 172, 68
- PUSHBUTTON "&Deal Drugs", BT_DEALDRUGS, 6, 77, 46, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Fight", BT_FIGHT, 69, 77, 46, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Run", BT_RUN, 132, 77, 46, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-
-ErrandDialog DIALOG 18, 18, 190, 132
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Tip Off"
-BEGIN
- CTEXT "Please choose the player to tip off the cops to. Your bitch will help the cops to attack that player, and then report back to you on the encounter. Remember that the bitch will leave you temporarily, so any guns or drugs that he's carrying may be lost!", ST_ERRAND, 5, 7, 179, 53, WS_CHILD | WS_VISIBLE | WS_GROUP
- LISTBOX LB_ERRANDPLAY, 19, 65, 152, 39, LBS_NOTIFY | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_VSCROLL
- DEFPUSHBUTTON "OK", ID_OK, 27, 110, 32, 17, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Cancel", ID_CANCEL, 130, 110, 32, 17, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-
-BankDialog DIALOG 99, 78, 117, 93
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Bank"
-BEGIN
- CONTROL "&Withdraw", RB_WITHDRAW, "BUTTON", BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP, 7, 29, 45, 12
- CONTROL "&Deposit", RB_DEPOSIT, "BUTTON", BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 7, 47, 45, 12
- LTEXT "$", ST_CURRENCY, 56, 40, 7, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- EDITTEXT EB_MONEY, 64, 38, 45, 12, ES_LEFT | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP
- DEFPUSHBUTTON "OK", ID_OK, 13, 68, 32, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Cancel", ID_CANCEL, 67, 68, 32, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- CTEXT "Cash: $0", ST_MONEY, 7, 5, 102, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "Bank: $0", ST_BANK, 7, 16, 102, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
-END
-DebtDialog DIALOG 88, 60, 117, 76
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
-CAPTION "Debt"
-BEGIN
- LTEXT "$", ST_CURRENCY, 53, 33, 7, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- EDITTEXT EB_MONEY, 61, 31, 45, 12, ES_LEFT | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP
- DEFPUSHBUTTON "OK", ID_OK, 15, 53, 32, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- PUSHBUTTON "&Cancel", ID_CANCEL, 69, 53, 32, 16, WS_CHILD | WS_VISIBLE | WS_TABSTOP
- LTEXT "Pay back:", 102, 10, 33, 38, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "Cash: $0", ST_MONEY, 7, 4, 102, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
- CTEXT "Debt: $0", ST_BANK, 7, 15, 102, 8, WS_CHILD | WS_VISIBLE | WS_GROUP
-END
-NewNameDia DIALOG 18, 18, 148, 64
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION
-CAPTION "New Name"
-BEGIN
- LTEXT "Unfortunately somebody is already using ""your"" name. Please change it:-", -1, 5, 6, 137, 17, WS_CHILD | WS_VISIBLE | WS_GROUP
- EDITTEXT EB_NEWNAME, 8, 28, 131, 12, ES_LEFT | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP
- DEFPUSHBUTTON "OK", ID_OK, 62, 46, 24, 14, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END
-SpyReportsDia DIALOG 18, 18, 142, 92
-STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME
-CAPTION "Spy Reports"
-BEGIN
- PUSHBUTTON "&Close", ID_CANCEL, 56, 71, 30, 15, WS_CHILD | WS_VISIBLE | WS_TABSTOP
-END