tNow fully functional ESD sound support; sound files can be configured via. configuration files (Sound.Jet etc.) - vaccinewars - be a doctor and try to vaccinate the world
(HTM) git clone git://src.adamsgaard.dk/vaccinewars
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---
(DIR) commit 1b764dfa899a1ce674cba0f98dbbe7e98877b535
(DIR) parent 68722315f2833e396d11939ce58cdc52fd8c8477
(HTM) Author: Ben Webb <ben@salilab.org>
Date: Sat, 4 May 2002 17:40:53 +0000
Now fully functional ESD sound support; sound files can be configured via.
configuration files (Sound.Jet etc.)
Diffstat:
M src/dopewars.h | 5 +++++
1 file changed, 5 insertions(+), 0 deletions(-)
---
(DIR) diff --git a/src/dopewars.h b/src/dopewars.h
t@@ -83,6 +83,10 @@ struct NAMES {
gchar *GunShopName, *RoughPubName;
};
+struct SOUNDS {
+ gchar *FightHit, *FightMiss, *FightReload, *Jet, *TalkToAll, *TalkPrivate;
+};
+
#ifdef NETWORKING
struct METASERVER {
t@@ -179,6 +183,7 @@ extern struct PRICES Prices;
extern struct BITCH Bitch;
extern price_t StartCash, StartDebt;
extern struct NAMES Names;
+extern struct SOUNDS Sounds;
#ifdef NETWORKING
extern struct METASERVER MetaServer;