tFix for warning about "attackquestiontr" being unused - vaccinewars - be a doctor and try to vaccinate the world
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---
(DIR) commit 12907924f0a34e20e73ab2747830b60c4439aacd
(DIR) parent f04fe6772b528f378c3179f7652486374c86d707
(HTM) Author: Ben Webb <ben@salilab.org>
Date: Mon, 25 Feb 2002 18:15:31 +0000
Fix for warning about "attackquestiontr" being unused
Diffstat:
M src/serverside.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
---
(DIR) diff --git a/src/serverside.c b/src/serverside.c
t@@ -2246,8 +2246,9 @@ void SendEvent(Player *To)
if (IsConnectedPlayer(Play) && Play != To &&
Play->IsAt == To->IsAt &&
Play->EventNum == E_NONE && TotalGunsCarried(To) > 0) {
- text = g_strdup_printf(_("AE^%s is already here!^"
+ text = g_strdup_printf(_("%s^%s is already here!^"
"Do you Attack, or Evade?"),
+ attackquestiontr,
GetPlayerName(Play));
/* Steal this to keep track of the potential defender */
To->OnBehalfOf = Play;