tFix for warning about "attackquestiontr" being unused - vaccinewars - be a doctor and try to vaccinate the world
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       ---
 (DIR) commit 12907924f0a34e20e73ab2747830b60c4439aacd
 (DIR) parent f04fe6772b528f378c3179f7652486374c86d707
 (HTM) Author: Ben Webb <ben@salilab.org>
       Date:   Mon, 25 Feb 2002 18:15:31 +0000
       
       Fix for warning about "attackquestiontr" being unused
       
       
       Diffstat:
         M src/serverside.c                    |       3 ++-
       
       1 file changed, 2 insertions(+), 1 deletion(-)
       ---
 (DIR) diff --git a/src/serverside.c b/src/serverside.c
       t@@ -2246,8 +2246,9 @@ void SendEvent(Player *To)
                if (IsConnectedPlayer(Play) && Play != To &&
                    Play->IsAt == To->IsAt &&
                    Play->EventNum == E_NONE && TotalGunsCarried(To) > 0) {
       -          text = g_strdup_printf(_("AE^%s is already here!^"
       +          text = g_strdup_printf(_("%s^%s is already here!^"
                                           "Do you Attack, or Evade?"),
       +                                 attackquestiontr,
                                         GetPlayerName(Play));
                  /* Steal this to keep track of the potential defender */
                  To->OnBehalfOf = Play;