tMod1-Button2 on a floating but not-fixed client will make it tiled again - dwm - [fork] customized build of dwm, the dynamic window manager
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---
(DIR) commit b2f276b0f9f15131b0f4a03b46c8bedefbc89eea
(DIR) parent d1ce3eac33a636e03a1f5a887897ae8046065ff7
(HTM) Author: Anselm R. Garbe <garbeam@gmail.com>
Date: Sun, 16 Sep 2007 13:42:37 +0200
Mod1-Button2 on a floating but not-fixed client will make it tiled again
Diffstat:
M dwm.1 | 2 +-
M dwm.c | 8 ++++++--
2 files changed, 7 insertions(+), 3 deletions(-)
---
(DIR) diff --git a/dwm.1 b/dwm.1
t@@ -120,7 +120,7 @@ Quit dwm.
Move current window while dragging. Tiled windows will be toggled to the floating state.
.TP
.B Mod1\-Button2
-Zooms/cycles current window to/from master area (tiled layout only).
+Zooms/cycles current window to/from master area. If it is floating (but not fixed) it will be toggled to the tiled state instead.
.TP
.B Mod1\-Button3
Resize current window while dragging. Tiled windows will be toggled to the floating state.
(DIR) diff --git a/dwm.c b/dwm.c
t@@ -342,8 +342,12 @@ buttonpress(XEvent *e) {
restack();
movemouse(c);
}
- else if(ev->button == Button2)
- zoom(NULL);
+ else if(ev->button == Button2) {
+ if(isarrange(tile) && !c->isfixed && c->isfloating)
+ togglefloating(NULL);
+ else
+ zoom(NULL);
+ }
else if(ev->button == Button3 && !c->isfixed) {
if(!isarrange(floating) && !c->isfloating)
togglefloating(NULL);