Posts by AminiAllight@mastodon.gamedev.place
 (DIR) Post #B49AO0kOa2oYpvLmPg by AminiAllight@mastodon.gamedev.place
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       Oh you're kidding me, an inverted Vulkan viewport also inverts the triangle winding??It makes sense, but how did it take me this long to notice 😅#gpu #graphics #vulkan #programming #gamedev
       
 (DIR) Post #B49AO19D5mfE4sxb5k by AminiAllight@mastodon.gamedev.place
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       "Every renderer that works contains an even number of sign mistakes"
       
 (DIR) Post #B6fnYK8Y1wCu6R3Se8 by AminiAllight@mastodon.gamedev.place
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       Is there a way to stop wlroots compositors from dropping the frame rate of hidden windows (e.g. on other virtual desktops) down to 1?Most/all game developers don't test what their game does under these conditions and often the audio system just loses its mind#wayland #linux
       
 (DIR) Post #B6fnYKaYLobnVI9pIW by AminiAllight@mastodon.gamedev.place
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       @slembcke Hmm, not a great position for them to takeI did actually add logic to my game to decouple them for this reason but most won't ever test on WaylandI wonder if an API layer could be built that wraps VkSwapchainKHR and offers the application "fake" frames up to a minimum rate? Almost everything goes via Vulkan now with DXVK and VKD3D