Post B8u6VYPvc2EvHnOW8W by irie@detroitriotcity.com
(DIR) More posts by irie@detroitriotcity.com
(DIR) Post #B8u4GgasjJ5eOSIgqG by irie@detroitriotcity.com
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Gaben gets it
(DIR) Post #B8u4Ggv5WBFlP7kpKy by irie@detroitriotcity.com
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I assume what people actually mean when they say 'it's not realistic' is 'this thing contradicts a coherent internal logic in the fictional setting/world,' but they lack the concept so they fall-back on 'it has to be like in our world' which is complete nonsense whenever you talk anything fictional
(DIR) Post #B8u6GIba7RSrtzZSxk by irie@detroitriotcity.com
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Gaben argues for coherent interactive fictional worlds. Troglodytes think high-poly visuals and physics effects are 'realistic' and therefore static theme parks that hold your hand and berate you are good games.
(DIR) Post #B8u6VYPvc2EvHnOW8W by irie@detroitriotcity.com
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@yomiel @meso it is something that should be obvious but evades a good portion of creators and consumers, and that should be obvious to you. Part of his frustration comes from the fact that it should be obvious but isn't