Post B6b5mpSAk1CxIxkZBA by lynne@mk.pars.ee
 (DIR) More posts by lynne@mk.pars.ee
 (DIR) Post #B6b5mpIFKvGgoB6dhw by lynne@mk.pars.ee
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       Honestly its nuts that I can ask an agent to build a mesh-shader based, raytraced minecraft clone (avoiding vertex/fragment shaders altogether), and it runs.Code is free, experimentation is free, I wonder what could be achieved like this?
       
 (DIR) Post #B6b5mpSAk1CxIxkZBA by lynne@mk.pars.ee
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       Honestly, the OpenWorm codebase is so bad that vibecoding a new codebase from it, using modern SNN emulation tools like EDEN and a modern physics simulation code with vibe coding would be a considerable improvement.@niconiconi@mk.absturztau.be