Post B6HmtRWcVxSBzH23v6 by domi@donotsta.re
 (DIR) More posts by domi@donotsta.re
 (DIR) Post #B6Hk7Ujn4GPQ8sCXpY by drj@typo.social
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       Bitmap fonts, eh? What's your favourite font format? Yes, i know about TrueType (though examples would be welcome), BDF, Windows FON (a bit), Adobe BDF (a bit), Plan 9.Please RT.#BitmapFont
       
 (DIR) Post #B6Hk7Uv8O5U0i3VbVo by domi@donotsta.re
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       @drj BMP
       
 (DIR) Post #B6HmLrIoAXJk5WYdKy by drj@typo.social
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       @domi i mean, that's an image format, not usually used for storing fonts. Do you actually use it? In a spritemap or something?
       
 (DIR) Post #B6HmLrjkYMrtR5A9Ka by domi@donotsta.re
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       @drj yes, storing fonts in raw bitmaps is rather common. check out https://deathgenerator.com/
       
 (DIR) Post #B6HmtRHNQdGDDzttA0 by drj@typo.social
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       @domi So yeah, the 2 that i randomly checked are: a PNG, _plus_ a JSON file that describes the positions and widths and so on. Makes sense for the very many coloured fonts that videogames use.
       
 (DIR) Post #B6HmtRWcVxSBzH23v6 by domi@donotsta.re
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       @drj PNG might as well be replaced by any other image formatJSON can be foregone completely if you don’t use special glyphs and your code hardcodes the alphanumeric indicesi don’t really like how pretentiously you speak about everything here :/ makes me feel very unwelcome in this conversation.