Post B5s88conr4PQHfexzU by mvu@sunny.garden
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(DIR) Post #B5s88conr4PQHfexzU by mvu@sunny.garden
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Was having trouble making graphics for a little #uxn project because I don't think in hex yet -- started by parsing out raw .aseprite files in uxn, but got stopped when faced with *the cel chunk is compressed with zlib*...I wasn't about to attenpt to implement zlib decompression in uxn for a few 32x32 sprites -- I don't have that kinda talent or bandwidthAnd so I made my own little shitty 1bit sprite editor that outputs pastable hex!(in JavaScript where i know how to move much faster)#pixelart
(DIR) Post #B5s88d9Mccr7JRHO2S by neauoire@merveilles.town
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@mvu That would be an excellent little uxn project to practice, since you'be already done it once.