Post B4SuHKuFWEe5E4x9nM by magnavespa@merveilles.town
 (DIR) More posts by magnavespa@merveilles.town
 (DIR) Post #B4Sf93W4n8vlfBEwBE by fkinoshita@merveilles.town
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       why can't i work making software for 20 year old machines?!!! 😞
       
 (DIR) Post #B4Sf93gi9bRCCADQky by neauoire@merveilles.town
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       @fkinoshita why can't you? :mac:
       
 (DIR) Post #B4SgwzVK5BxFeYGKWG by magnavespa@merveilles.town
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       @neauoire @fkinoshita working is easy, making money doing so not much 🥲 (speaking as someone with a side project of making tools for game development for the Sega Saturn)
       
 (DIR) Post #B4Sh64Wslij7qQK1c8 by neauoire@merveilles.town
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       @magnavespa @fkinoshita making a living off gamedev tools for 40 years old hardware is tricky, but making games targeting 2000 era machines, it's quite realistic : )Can I get a link to your Saturn side-gig? I'd love to see
       
 (DIR) Post #B4SkpR9pmeq2v0rfm4 by fkinoshita@merveilles.town
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       @neauoire idk i dont think enough people would pay me to be able to make a living
       
 (DIR) Post #B4SkskjNT24qUc4S8W by neauoire@merveilles.town
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       @fkinoshita the more device you support, the more customers :)
       
 (DIR) Post #B4SuHKuFWEe5E4x9nM by magnavespa@merveilles.town
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       @neauoire @fkinoshita Right now it's mostly dev tools, I've been reverse-engineering the audio DSP to enable people to use it and add sequenced music (midi-like) to their games. Homebrew mostly doesn't use those features because the tools for it were only supported on PowerPC Macs and are severely underdocumented.I have these two ongoing projects:- https://github.com/jfsantos/scspdspsim: DSP simulator/assembler for the SCSP DSP on the Sega Saturn- https://github.com/jfsantos/mid2seq: converts midi to seq files to be (potentially) rendered by the Sega Saturn audio driver