Post B4O0jhIJVB3chkJfMW by bd@merveilles.town
 (DIR) More posts by bd@merveilles.town
 (DIR) Post #B4O0jXSE5T2qBasRQO by bd@merveilles.town
       1 likes, 2 repeats
       
       Early decav progress, wrote some custom draw_icn routines to speed up UFX font rendering. Now it's roughly the same speed to render text using UF2 fonts directly on the framebuffer or using the PlayDate native system font.But HOLD ON, when actually running this on the console, turns out drawing UFX fonts is MUCH FASTER than then system one, about 7-8x (!) for UF2 in this case.#DecemberAdventure
       
 (DIR) Post #B4O0jhIJVB3chkJfMW by bd@merveilles.town
       0 likes, 0 repeats
       
       As a bonus, now I can author and render .icn sprites using :uxn: tooling :P