Post B4E5U65Q7A5R9W4Cie by schwa@mastodon.social
(DIR) More posts by schwa@mastodon.social
(DIR) Post #B4E5U4voPOo5ZQZ16W by bodil@social.treehouse.systems
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For all you sick "I don't play games in early access" psychopaths who haven't been enjoying this gorgeous beaver colony builder since 2021 already, please be aware that Timberborn just dropped 1.0.https://www.youtube.com/watch?v=\_-WFpaPgXDE
(DIR) Post #B4E5U5B3Uj04KhhBrc by bodil@social.treehouse.systems
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On Steam: https://store.steampowered.com/app/1062090/Timberborn/
(DIR) Post #B4E5U5MknEMEuzAX68 by bodil@social.treehouse.systems
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Welp, I guess the weekend's starting early, and may possibly extend a fair bit into next week.
(DIR) Post #B4E5U5WKDe0vOfeB16 by bodil@social.treehouse.systems
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What do you know, the beavers built a dam.
(DIR) Post #B4E5U5fXfNO1rFxXNo by bodil@social.treehouse.systems
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The devs certainly went all in with the new automation system.
(DIR) Post #B4E5U5pp39bsN8lkPI by bodil@social.treehouse.systems
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So, uh… I could use this to tell my Home Assistant to trigger the fire alarm if the beavers' reservoir dam goes dry.You may deliver your Jurassic Park quotes now.
(DIR) Post #B4E5U65Q7A5R9W4Cie by schwa@mastodon.social
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@bodil You're taking this too dam far.
(DIR) Post #B4E5U9vzo8vP5RgjaK by bodil@social.treehouse.systems
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Actually, since Timberborn is moddable with Harmony, I could absolutely write a mod that provides full Home Assistant integration, so Timberborn simply appears as a device in HAss with all the in-game automations automatically registered as sensors.I'm sure I'll think of a practical use case for it eventually.