Post B4BEpN94CZ5SFo71Um by JigenD@mastodon.social
 (DIR) More posts by JigenD@mastodon.social
 (DIR) Post #B4B8lGAXb7WZjaSQnw by gamingonlinux@mastodon.social
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       Lutris now being built with Claude AI, developer decides to hide it after backlash https://www.gamingonlinux.com/2026/03/lutris-now-being-built-with-claude-ai-developer-decides-to-hide-it-after-backlash/#Lutris #AI #OpenSource #Linux
       
 (DIR) Post #B4B8ujXXlZi3Qujaee by VileLasagna@mastodon.gamedev.place
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       @gamingonlinux A real tragedy. I bloody love Lutris
       
 (DIR) Post #B4B9KzoVsqc3QzC880 by nicholai@helvede.net
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       @gamingonlinuxTime to fork. :)
       
 (DIR) Post #B4B9wenWT8EjG5goGO by birlocke_@aus.social
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       @gamingonlinux I only learned of this a few hours ago and am gutted. Oh well, found a project for this weekend
       
 (DIR) Post #B4BA31w1MIjikphfqi by aho@ioc.exchange
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       @gamingonlinux sure LLMs can write code, but it's not better than the source used and the issue is that nowadays there is already a lot of code that has been generated by even older versions of LLMs, which will affect newer LLMs.Sure I do see use of the LLMs like for figuring out the variables needed to use with a function, give some idea how to do somethings so you don't have to spend a half day to figure it out from some LLM generated source...But let it really code, nah... we really need to get a working AI first before that will be innovative and able to think of consequences of the codeand sure the issue with license too, the code the LLM has been trained with will have a large range of different licenses, the code it borrows may have a lot different license than what the program you write has, and if there is some closed source included then wow...
       
 (DIR) Post #B4BAzOJAKj0CwKMFEG by Chris2000SP@social.anoxinon.de
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       @gamingonlinux Better use Local LLM's and only use Training Data from legal licenses. Actually CC0, MIT or BSD Licenses could be compatible with legally AI training i guess. We need better Licensing on AI Training Data.
       
 (DIR) Post #B4BD6s95zoitPmLJJY by Qwarin@gaygeek.social
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       @gamingonlinux bummer, Lutris was a great tool... -_-
       
 (DIR) Post #B4BEpN94CZ5SFo71Um by JigenD@mastodon.social
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       @gamingonlinux Is journalism slop now?
       
 (DIR) Post #B4BErnqrsXFdf5l7aq by gamingonlinux@mastodon.social
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       @JigenD are you saying the article is slop for reporting it?
       
 (DIR) Post #B4BF1UpvQobJaCwM40 by JigenD@mastodon.social
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       @gamingonlinux Your stated opinion in the piece, stating "Every extra person using all these AI tools is only adding to the issue." and "Not just that but copyright becomes an issue. Who actually owns the generated code? And now it's being hidden, how can anyone tell? Can you even truly claim it's open source when it's using AI generated code?" belies an ignorance of software development and an unhelpful bias of reporting. Open source projects don't need idiots swarming them.
       
 (DIR) Post #B4BH9KaHdIw80kUHWC by gamingonlinux@mastodon.social
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       @JigenD 1) Well, more people using it is a fact that they will need to keep expanding. Saying otherwise is just ignorant.2) Copyright is an issue. Again, you must be insanely ignorant if you don't think it is. The US even just struck down copyright for AI generated works. Look it up.Perhaps get informed before making stupid replies at me?
       
 (DIR) Post #B4BIaetaK8xUmK6tTE by Konim96@mastodon.social
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       @gamingonlinux The main issue I have with this is them hiding which parts are AI generated. Open-source should always have that clearly labelled, as anything AI generated really
       
 (DIR) Post #B4BJQOdtzsYFQfRfPM by _RyekDarkener_@mastodon.social
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       @gamingonlinux Could be much worse. At least they HAVE one real existing developer.;)
       
 (DIR) Post #B4BKGzTiHv1wjOl4lc by Ray_Of_Sunlight@mastodon.social
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       @gamingonlinux You gotta be shitting me...
       
 (DIR) Post #B4BLFBsDKe7MY6vL5U by ohir@vivaldi.net
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       @gamingonlinux It would be OK if instead of code generated once someone ai-happy committed their prompt.  Then the build pipeline can generate the same code using some future #siliconiac sidekick – from this preserved prompt.  No need to look and tinker as it for decades to come should just compile and link.   As the side effect of above us all crazy advocates of repeatable builds, rigid maintenance preplanners, and security paranoics will be free to mount our old unicorns and trot into oblivion...
       
 (DIR) Post #B4BMmCZRrOR6DqS2DI by feyter@mastodon.gamedev.place
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       @gamingonlinux is lutris really all managed by one single Dev alone?Actually I will not blame a solo Dev for deciding to use AI on a personal project, especially if the alternative would be that lutis would stop being maintained.An overworked Dev can make just as many mistakes, as a good AI can... So perhaps we should all ask first, what we could do to convince the Dev that AI is not needed for this project.
       
 (DIR) Post #B4BZ3y6PagRu0o6k7c by mackaj@mastodon.me.uk
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       @gamingonlinux I see lots of people trashing the Lutris creator in replies on that link. Despite clearly saying he turned to AI to help with the backlog he faced, not one person has offered to step in and help, and give him an alternative.It's a typical self entitled reaction by some users to free software development.
       
 (DIR) Post #B4BcI0wg7JJCkJwbQ0 by yora@mastodon.gamedev.place
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       @gamingonlinux AI once, dead forever.
       
 (DIR) Post #B4BesS90fYVRR3DP84 by jackemled@furry.engineer
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       @gamingonlinux I used to recommend Lutris for people trying to move to Linux who play games. I guess I can't anymore.
       
 (DIR) Post #B4BpF5jp8ky295rtbc by JigenD@mastodon.social
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       @gamingonlinux I can guarantee I am more informed on all of these matters than you.So you just want to post biased, uninformed slop for some kind of crusade then got it.But know that you're actively hurting open source development by supporting people abusing GitHub to file false reports, wasting hard working developers' time who are doing it FOR FREE, only because you're worried about 'copyright'. Great job, yeah great, Ayn Rand.
       
 (DIR) Post #B4CIxPP0HuDOXsc8Q4 by seerofthenight@mastodon.social
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       I can't even use half of the reason I initially started using Lutris because ability to connect to your itch account and download itch games has been broken for months but sure
       
 (DIR) Post #B4Cs4SsPGXhpk9T1Fo by alethenorio@fosstodon.org
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       @gamingonlinux interesting article. I mostly agree with the Lutris authors comments. We use LLMs at our company and I also know many friends who do it at their daily work too.I personally review every line of code I push and will change it if it is not up to **my** standards. So for the same reasons I wouldn't add an attribution on my commits to my code editor which generally contains a lot of tools which will help rewrite code, I don't do it for LLM generated code. It's not really "hiding"
       
 (DIR) Post #B4CujnJ4PbPAt4m2s4 by wq_man@mastodon.social
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       I think using AI to speed up development is acceptable, especially when the code undergoes thorough review. The main concern here isn’t the use of AI itself, but the removal of Claude’s co-authorship. Keeping the co-authorship would help future developers spot which parts of the code might need extra fact-checking during bug fixes or maintenance.
       
 (DIR) Post #B4E9MxfZPSvkpypQmm by couscous@mamot.fr
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       @gamingonlinux great job on this article, what you emphasized and the questions you chose to point out make it less a drama than a real opportunity to think about it from (sometimes depressed) devs... (even though I will stop using lutris anyway..)