Post B43oQEMPlhAUr1zG76 by darkgriffin@mastodon.gamedev.place
 (DIR) More posts by darkgriffin@mastodon.gamedev.place
 (DIR) Post #B43hPq956Fyo4ccKES by kenney@mastodon.gamedev.place
       0 likes, 1 repeats
       
       Had a few hours to spare so I made a match-3 game in @godotengine . Any interest to release this as a new Starter Kit, open source? I'll add some more juice, sounds and improve the visuals!
       
 (DIR) Post #B43iYULbc6W91qAAqm by lbluem@mastodon.social
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       @kenney @godotengine absolutely 🙂‍↕️!
       
 (DIR) Post #B43jPR8KIJb2PMCQRk by greymouth@mastodon.social
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       @kenney @godotengine that would be awesome, i built a match three for a game jam recently and struggled a bit chaining tweens for sliding/matching that seeing other implementation would be super educational!
       
 (DIR) Post #B43oQEMPlhAUr1zG76 by darkgriffin@mastodon.gamedev.place
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       @kenney @godotengine Oh yes! There are paid kits in Unity land, and I have been trying to build the scoring logic for one myself in dragonruby. But it's a tricky pattern finding problem for a more art brained me. So if you can inplement something simple to follow that can do some detecting shape or count of symbols in a given color match, that would be an amazing resource to learn from and play with! This logic shows up a lot in puzzle game stuff, and most (including me) tend to brute force it!