Post B43eZYNhhZGI0pOfYm by austriancoder@fosstodon.org
 (DIR) More posts by austriancoder@fosstodon.org
 (DIR) Post #B43KugEDivIvLbl224 by mntmn@mastodon.social
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       unexpectedly also got blender 5.0 with vulkan backend mostly working on rk3588 mnt pocket reform (custom build from git with very light patching, with current mesa compiled from git)
       
 (DIR) Post #B43LILy0hsb7SRSoZk by chaosresearchparty@mastodon.social
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       @mntmn :catjam: sooo looking forward for full time gamedeving on mnt
       
 (DIR) Post #B43LKokqe5ylJvTxnk by mntmn@mastodon.social
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       workbench render engine also works...
       
 (DIR) Post #B43QQvv7PsZr3K1PKi by gureito@mastodon.gamedev.place
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       @mntmn yeah. gonna start saving for one β˜ΊοΈπŸ«‚πŸ’œ
       
 (DIR) Post #B43ZcfEcB5TsMjoFHc by cwebber@social.coop
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       @mntmn WAIT WHAT
       
 (DIR) Post #B43eWtBbtQY1fXTBIm by DenJohn@mas.to
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       @mntmn using an soc that's the primary dev target for panvk is definitely a boon
       
 (DIR) Post #B43eZYNhhZGI0pOfYm by austriancoder@fosstodon.org
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       @mntmn what light patches do you have locally?
       
 (DIR) Post #B43gBdkcHnUZckq5FA by aparrish@friend.camp
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       @mntmn @amsomniac oh raddd
       
 (DIR) Post #B43qjwvwTFkkVP8RVY by jsalvador@mastodon.social
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       @mntmn no way...
       
 (DIR) Post #B43vwusPveqNf5UN2e by mntmn@mastodon.social
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       @cwebber yep!
       
 (DIR) Post #B440KNVK3g3WvR85Gy by mntmn@mastodon.social
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       @austriancoder i can send you tomorrow, basically turned off checks for 3 vulkan features (geom shaders, multiviews and shaderclipdistance). and disabled eevee shadow pipeline, but not 100% sure if needed. it's just that i know that unsupported features were in the shadow pipe before. i built blender from tag v5.0.
       
 (DIR) Post #B44kXUpAkVjNHhbhuS by austriancoder@fosstodon.org
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       @mntmn Thanks. Regarding shaderclipdistance: I already started to work on that feature for panvk - as I do it for day job, it should land quite soon.
       
 (DIR) Post #B456SZfPW0WRqa6DpY by grimmware@chaos.social
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       @mntmn fucking YESSSS
       
 (DIR) Post #B45FK1h2qNFbkarXvM by josch@floss.social
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       @mntmn The Debian packaging for 5.0.1 was pushed to this MR five days ago: https://salsa.debian.org/multimedia-team/blender/-/merge_requests/10#note_731729If you are in a rush we could use this to build a blender 5.0.1 Debian package in  a reform-debian-packages branch before the MR on Debian salsa gets merged and uploaded to unstable.
       
 (DIR) Post #B45FK1us0yJGRTKaTQ by mntmn@mastodon.social
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       @josch not in a rush, i wouldn't want it in reform-debian-packages because it would make the build (for kernel work etc) again a lot longer
       
 (DIR) Post #B49cGPXVJkh47yU7Um by austriancoder@fosstodon.org
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       @mntmn Here we go: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40343
       
 (DIR) Post #B49cGPjYawKojM7kHY by mntmn@mastodon.social
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       @austriancoder oh wow niice!