Post B2YtUDtPy8EMydip8q by feliks@chaos.social
 (DIR) More posts by feliks@chaos.social
 (DIR) Post #B2YtU5jYIvaNfj2pea by feliks@chaos.social
       2026-01-14T19:31:10Z
       
       1 likes, 0 repeats
       
       this guy is creating a game engine based on signed distance fields. in the full video he shows some cool tricks he is using to keep everything performanthttps://www.youtube.com/watch?v=il-TXbn5iMA
       
 (DIR) Post #B2YtUDtPy8EMydip8q by feliks@chaos.social
       2026-01-14T19:32:19Z
       
       0 likes, 0 repeats
       
       subs for accessibilityHi, I'm Mike and I've been working for quite some time now on a game engine based on signed distance fields. I created this video to show what the engine can do and explain how it works. I've started building a game with this engine as well, which I'll say a little more about later. My motivation when starting this project was to build an engine that enables high-fidelity modifications to world geometry during gameplay. In most games, the game world is relatively static.
       
 (DIR) Post #B2YtUMfvJfmgDOTfrE by feliks@chaos.social
       2026-01-14T19:32:35Z
       
       0 likes, 0 repeats
       
       In the games where geometry is dynamic, like Minecraft or No Man's Sky, modifications to the world are usually relatively crude and low fidelity. My engine supports detailed changes to world geometry, adding and removing matter both smoothly or with sharp edges. It also supports non-destructive changes like moving a hole around or creating a tunnel and walking through it and then seeing it disappear behind you.
       
 (DIR) Post #B2YtUVUuVzK3ZqOVRQ by feliks@chaos.social
       2026-01-14T19:32:43Z
       
       0 likes, 0 repeats
       
       I'm excited about these non-destructive changes.In particular, as they enable a lot of interesting gameplay mechanics.
       
 (DIR) Post #B2YtUeYQqGUFfN6wgC by feliks@chaos.social
       2026-01-14T19:33:12Z
       
       0 likes, 0 repeats
       
       the default limits for messages and alt text in mastodon are bad