Post B2W5JRD0jgrf4Ad8oS by ada@ublog.kimapr.net
 (DIR) More posts by ada@ublog.kimapr.net
 (DIR) Post #B2W5JRD0jgrf4Ad8oS by ada@ublog.kimapr.net
       2026-01-21T17:24:58.859622Z
       
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       i love it when i find a game that has a file in its vfs that reads 占位符如果目录有东西,请删除(Placeholder: If the directory contains anything, please delete it.)and the directory has 8 log files
       
 (DIR) Post #B2W5JSZjegdVIwGns8 by pixel@desu.social
       2026-01-21T17:27:08Z
       
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       @ada Pangya's VFS is a gold mine because they forgot project files of internal tooling in there(e.g. of their own version of UnrealED, obviously named WangED)
       
 (DIR) Post #B2W5dqsD1eSaSGdP9c by ada@ublog.kimapr.net
       2026-01-21T17:28:32.047718Z
       
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       @pixel Nexon did the same for a period with Vindictus and MabinogiUn-VMP'd DLLs and exes, sometimes logs, build debris, partial lib files.
       
 (DIR) Post #B2W5dsTp3I8pRDExQ8 by pixel@desu.social
       2026-01-21T17:30:26Z
       
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       @ada they left in so many project files across releases I had to make a repo for themhttps://github.com/retreev/wep-archive/tree/main