Post B2TahFmLOmK7fg76G0 by blinry@chaos.social
 (DIR) More posts by blinry@chaos.social
 (DIR) Post #B2TahDi15tfpFg4cEa by blinry@chaos.social
       2026-01-01T19:58:56Z
       
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       Time for #genuary! I really love the prompts each year, see https://genuary.art/prompts for the full list.The first prompt is "One color, one shape" – here's my li'l #tic80 sketch, based on the Pythagorean tiling.#genuary2026 #genuary1
       
 (DIR) Post #B2TahEj7JI9EPNb0aW by blinry@chaos.social
       2026-01-02T11:43:50Z
       
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       #genuary Day 2: "Twelve principles of animation"I played around with the principles of anticipation and exaggeration here.#genuary2026 #genuary2 #tic80
       
 (DIR) Post #B2TahFmLOmK7fg76G0 by blinry@chaos.social
       2026-01-03T14:53:12Z
       
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       #genuary Day 3: "Fibonacci forever"Found this pattern while playing with the Fibonacchi square tiling.Presenting the flag of Swefindenscaswedeniamarklanden!#genuary2026 #genuary3
       
 (DIR) Post #B2TahGbkJfRMF6A9NQ by blinry@chaos.social
       2026-01-04T10:32:16Z
       
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       #genuary Day 4: "Lowres"#tic80 is already pretty low resolution, so… let's go lower, I guess!Had a lot of fun with this one – so many parameters to tweak! :D#genuary2026 #genuary4
       
 (DIR) Post #B2TahHHZo8tuKpjYZs by blinry@chaos.social
       2026-01-05T15:20:24Z
       
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       #genuary Day 5: Write “Genuary”. Avoid using a font.#genuary2026 #genuary5 #tic80
       
 (DIR) Post #B2TahIJNytwTWjaW2K by blinry@chaos.social
       2026-01-06T15:20:27Z
       
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       #genuary Day 6: "Lights on/off"Implemented a little ray casting in #p5js. It's fun how things like brightness falloff "just work" automatically! ^_^#genuary2026 #genuary6
       
 (DIR) Post #B2TahJ4X9bejsxeAWe by blinry@chaos.social
       2026-01-07T14:22:51Z
       
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       #genuary Day 7: "Boolean algebra"Fun fact: Good kerning can save a lot of space! 💡#genuary2026 #genuary7
       
 (DIR) Post #B2TahJwltx2cbB1U48 by blinry@chaos.social
       2026-01-08T13:16:20Z
       
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       #genuary Day 8: "A City. Create a generative metropolis."Had a lot of fun designing the "planetize" coordinate transform! :) It's so cool to think in shader logic!#genuary2026 #genuary8 #glsl
       
 (DIR) Post #B2TahL61d22OAAMO80 by blinry@chaos.social
       2026-01-09T21:09:50Z
       
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       #genuary Day 9: "Crazy automaton"Made an explorer for "elementary cellular automata"!By moving the mouse, you can change the Wolfram code (which defines, in bits, a table for how to compute a pixel from the previous line).This also was the first time I've tried the #fennel language – a Lisp that compiles to Lua! #tic80 has several of these niche little languages built-in! <3#genuary2026 #genuary9
       
 (DIR) Post #B2TahM9xfsmRSfD2u0 by blinry@chaos.social
       2026-01-10T09:30:21Z
       
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       #genuary Day 10: "Polar coordinates"❄️🐻‍❄️🌨️#genuary2026 #genuary10 #tic80
       
 (DIR) Post #B2TahMlBRUYRK6clv6 by blinry@chaos.social
       2026-01-11T13:52:12Z
       
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       #genuary Day 11: "Quine – a program that outputs exactly its own source code"
       
 (DIR) Post #B2TahNVydVz7fEW8rA by blinry@chaos.social
       2026-01-12T11:06:01Z
       
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       #genuary Day 12: "Boxes only."☑️#genuary2026 #genuary12
       
 (DIR) Post #B2TahOG3sAqdyA4wgi by blinry@chaos.social
       2026-01-13T14:07:41Z
       
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       #genuary Day 13: "Self portrait"This also has a "fuzziness" slider; you can try it here: https://files.blinry.org/fuzz/ (Warning: Pretty slow on my machine.)#genuary2026 #genuary13 #p5js
       
 (DIR) Post #B2TahPW3CDERs2ZEFU by blinry@chaos.social
       2026-01-14T16:37:48Z
       
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       #genuary Day 14: "Everything fits perfectly"This was super fun to code. Give me 36 seconds of your time, and afterwards, let me know whether it was worth it! :Dhttps://files.blinry.org/billiard/#genuary2026 #genuary14 #p5js
       
 (DIR) Post #B2TahQRTkhAYk9R5lI by blinry@chaos.social
       2026-01-15T14:27:47Z
       
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       #genuary Day 15: "Create an invisible object where only the shadows can be seen"#genuary2026 #genuary15 #p5js
       
 (DIR) Post #B2TahRZJZ320Ek6rc8 by blinry@chaos.social
       2026-01-16T10:20:03Z
       
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       #genuary Day 16: "Order and disorder"#genuary2026 #genuary16 #p5js
       
 (DIR) Post #B2TahScXeXCtV2cxHc by blinry@chaos.social
       2026-01-17T22:11:58Z
       
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       #genuary Day 17: "Wallpaper group"These are a family of symmetry groups, and I'd love to learn all about them!! https://en.wikipedia.org/wiki/Wallpaper_groupI tried to implement the p3 group, but something glitched out. However, these imperfections are adding a really nice quality to the result, so I decided to just leave it like that. :)#genuary2026 #genuary17 #tic80
       
 (DIR) Post #B2TahU3AL267vu5jQ8 by blinry@chaos.social
       2026-01-18T13:59:29Z
       
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       #genuary Day 18: "Unexpected path. Draw a route that changes direction based on one very simple rule."Here's a particle that's attracted by other particles, following Coulomb's law.Based on the trouble I had implementing this I'd say that this is maybe not a *very* simple rule. :P#genuary2026 #genuary18 #p5js
       
 (DIR) Post #B2TahV14kI1Ivi7Znk by blinry@chaos.social
       2026-01-19T22:16:08Z
       
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       #genuary Day 19: "16x16"Made a little display using 16x16 characters, inspired by Alex' wonderful blog post about ASCII rendering: https://alexharri.com/blog/ascii-rendering#genuary2026 #genuary19
       
 (DIR) Post #B2TahW1T0JvY3DJP3A by blinry@chaos.social
       2026-01-20T10:43:14Z
       
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       #genuary Day 20: "One line. An artwork that is made of a single line only."Hilbert's cat! 🐈#genuary2026 #genuary20 #p5js
       
 (DIR) Post #B2TahXCqbUcnine0Qa by blinry@chaos.social
       2026-01-20T12:05:31Z
       
       0 likes, 1 repeats
       
       As a bonus, here's "Bad Apple", rendered as a multi-resolution Hilbert curve.Thanks to @janamarie for the idea!#genuary
       
 (DIR) Post #B2bXv2lRpz8WlQG2mO by blinry@chaos.social
       2026-01-21T14:34:38Z
       
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       #genuary Day 21: "Bauhaus Poster"Made this generator just with HTML/CSS/JS.#genuary2026 #genuary21
       
 (DIR) Post #B2bXv4T5VDde33gPRI by blinry@chaos.social
       2026-01-22T16:34:04Z
       
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       #genuary Day 22: "Pen plotter ready."Another experiment with a space filling curve – this is based on the so-called Gosper curve.Big thanks to @bleeptrack for drawing the SVG on a real pen plotter! <3 See the next toots for some videos!#genuary2026 #genuary22
       
 (DIR) Post #B2bXv59cx3fMAzaNkG by blinry@chaos.social
       2026-01-22T16:36:09Z
       
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       Here's the last seconds of the curve being drawn! #genuary
       
 (DIR) Post #B2bXv6DD1E7pSOGky0 by blinry@chaos.social
       2026-01-22T16:39:07Z
       
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       And here's a video of the finished drawing, showing some details.The less tangled parts of the curve look a lot like clouds to me – that was totally a happy accident that I decided to keep! :D #genuary
       
 (DIR) Post #B2bXv7EJEcbEc5n9Jw by blinry@chaos.social
       2026-01-23T13:46:06Z
       
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       #genuary Day 23: "Transparency"Did someone lose their marbles?Arranged the scene with Blender's Geometry Nodes. <3#genuary2026 #genuary23 #blender3d
       
 (DIR) Post #B2bXv7tmkPmCgjCGy8 by blinry@chaos.social
       2026-01-24T08:40:45Z
       
       1 likes, 0 repeats
       
       #Genuary Day 24: "Perfectionist's nightmare"Sorry.#genuary2026 #genuary24 #p5js