Post B1otYCPQ5blRTNZ0Ge by andrewrk@mastodon.social
 (DIR) More posts by andrewrk@mastodon.social
 (DIR) Post #B1otY7UYN5tqDqvX4i by andrewrk@mastodon.social
       2025-12-31T18:50:55Z
       
       0 likes, 0 repeats
       
       @mitchellh shadowing and unused variables, to name a couple issues. Plus the implicit `this`. You have to check so many things to be sure that the cut and paste does what you think it does
       
 (DIR) Post #B1otY92cbukH1nsFoe by aachrisg@mastodon.gamedev.place
       2025-12-31T20:52:31Z
       
       0 likes, 0 repeats
       
       @andrewrk @mitchellh The compiler will error out on unused or shadowed variables at least.
       
 (DIR) Post #B1otY9wdFfY3pW4z7Q by HugeGameArtGD@mastodon.gamedev.place
       2025-12-31T21:13:51Z
       
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       @aachrisg @andrewrk @mitchellh-Wunused-variable is a warning in C/C++
       
 (DIR) Post #B1otYAutdbkoqQH73I by andrewrk@mastodon.social
       2025-12-31T21:18:38Z
       
       1 likes, 0 repeats
       
       @HugeGameArtGD @aachrisg @mitchellh 🤡
       
 (DIR) Post #B1otYCPQ5blRTNZ0Ge by andrewrk@mastodon.social
       2025-12-31T19:01:13Z
       
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       @mitchellh oh yeah and I just remembered importing... which has side effects to worry about when you cut+paste between files
       
 (DIR) Post #B1otboDRyrHpb7gbi4 by lanodan@queer.hacktivis.me
       2025-12-31T21:23:46.318800Z
       
       0 likes, 0 repeats
       
       @andrewrk @HugeGameArtGD @aachrisg @mitchellh Well, makes sense when -DNDEBUG is passed.