Post B10mgLo0M77qsiFfDk by vfrmedia@social.tchncs.de
 (DIR) More posts by vfrmedia@social.tchncs.de
 (DIR) Post #B10lknnG8gUCtASghE by pony@blovice.bahnhof.cz
       2025-12-07T17:00:09.364168Z
       
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       > details regarding War Thunder’s infantry mode test and revealing some details about how the new game mode will workGaijin may finally be able to make a "war" game that will be as traumatizing to people as the actual war.
       
 (DIR) Post #B10m7wa5dJbUnsKvtg by vfrmedia@social.tchncs.de
       2025-12-07T17:02:07Z
       
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       @pony maybe that isn't even a bad thing for society as whole? I was reading community forums of BeamNG:Drive and a *lot* of older adults playing it said the realistic damage and how mangled a crash test dummy (which you can put in as a driver) looks after a collision made them more careful when driving their cars in real life..
       
 (DIR) Post #B10m7xiHQLkWJZAzIm by pony@blovice.bahnhof.cz
       2025-12-07T17:04:19.758634Z
       
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       @vfrmedia it will be traumatizing for all the wrong reasons(war thunder's primary "mechanic" of destroying enemy tanks and armored vehicles is to kill off the crew, but they never use that word, it's instead "knock out" and when the crew model is somehow visible, the knock out state is essentially the same, just head little bowed down, as if they were sleeping, there is absolutely no violence against human-like models in the game)
       
 (DIR) Post #B10mgLo0M77qsiFfDk by vfrmedia@social.tchncs.de
       2025-12-07T17:08:32Z
       
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       @pony on (unmodded) BeamNG:Drive there is a hard limit to how much damage the crash test dummy will show - otherwise the game would get a 18+ rating across whole of Europe and I suspect the exact same would happens with war thunder, hence the "no obvious violence" you mention, but the crash scenarios certainly did have an effect on those who drove real cars (it also seems something very similar to BeamNG and very likely using the same tech is now used in German driving schools as a real life driving simulator)
       
 (DIR) Post #B10mgMXjc5hnAXeBV2 by pony@blovice.bahnhof.cz
       2025-12-07T17:10:34.747029Z
       
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       @vfrmedia i think it's mostly because they never really wanted to diverge resources into that, most tanks obviously don't have visible crew and the few vehicles that do completely lack meaningful animations or anything, it's just a bunch of blokes sitting where they are, but they do not perform anything (like, the loaders should probably be loading the gun, but it's not animated)the infantry mode may actually change that? no idea.