Post Axysyg2snO37LMcPS4 by robinhouston@mathstodon.xyz
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(DIR) Post #Axysyg2snO37LMcPS4 by robinhouston@mathstodon.xyz
2025-09-06T05:35:18Z
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“Unlike a typical mesh, which stores per-vertex 3D positions, a mescher stores per-vertex 2D screen-space positions and a per-edge depth difference. Whereas differences in depth across edges must sum up to zero as we travel around a standard mesh, this is not necessarily the case for a mescher. It is a mathematical way of describing the perceptual impossibility.” https://anadodik.github.io/publication/meschers/
(DIR) Post #AxysyodgqQFFzptuvw by robinhouston@mathstodon.xyz
2025-09-06T05:36:49Z
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Full paper: https://dl.acm.org/doi/10.1145/3731422