Post Axj5czSQ8FYa3KC5MO by EwanIngvald@framapiaf.org
 (DIR) More posts by EwanIngvald@framapiaf.org
 (DIR) Post #AxivvNYQHRLoSU8CB6 by N33R@fops.cloud
       2025-08-31T08:53:02.587780Z
       
       2 likes, 2 repeats
       
       wwooaaaaaggghhh
       
 (DIR) Post #Axivxq6N70p3ZnBSCG by N33R@fops.cloud
       2025-08-31T08:53:28.561261Z
       
       0 likes, 0 repeats
       
       they are gonna sell 500 silkillion copies
       
 (DIR) Post #AxiwDBFokaRhWTuvS4 by tournesol@peculiar.florist
       2025-08-31T08:55:48.380Z
       
       1 likes, 0 repeats
       
       @N33R it truly will be a game of its time ​:frog_aaa:​
       
 (DIR) Post #Axj00xD5XW1SJ949gW by picofarad@noauthority.social
       2025-08-31T09:38:54Z
       
       0 likes, 0 repeats
       
       @N33R like Tarantino talking about "there's no motion in film. It's a series of still images, which when a light is shone through it and proceeds past the light at 24 frames per second creates the illusion of movement"
       
 (DIR) Post #Axj5czSQ8FYa3KC5MO by EwanIngvald@framapiaf.org
       2025-08-31T10:40:40Z
       
       1 likes, 0 repeats
       
       #alt4you #alt4uPost of an account named legit game leaksThe text :Hollow Knight Silksong will utilize persistence of vision to create illusion of motion This will be done by rendering multiple still images, known as "frames", in rapid successionWith a picture of a character of the game Hollow Knight and a picture of an eye, up close, witha diutal looking treatment to the picture @N33R