Post Axj5czSQ8FYa3KC5MO by EwanIngvald@framapiaf.org
(DIR) More posts by EwanIngvald@framapiaf.org
(DIR) Post #AxivvNYQHRLoSU8CB6 by N33R@fops.cloud
2025-08-31T08:53:02.587780Z
2 likes, 2 repeats
wwooaaaaaggghhh
(DIR) Post #Axivxq6N70p3ZnBSCG by N33R@fops.cloud
2025-08-31T08:53:28.561261Z
0 likes, 0 repeats
they are gonna sell 500 silkillion copies
(DIR) Post #AxiwDBFokaRhWTuvS4 by tournesol@peculiar.florist
2025-08-31T08:55:48.380Z
1 likes, 0 repeats
@N33R it truly will be a game of its time :frog_aaa:
(DIR) Post #Axj00xD5XW1SJ949gW by picofarad@noauthority.social
2025-08-31T09:38:54Z
0 likes, 0 repeats
@N33R like Tarantino talking about "there's no motion in film. It's a series of still images, which when a light is shone through it and proceeds past the light at 24 frames per second creates the illusion of movement"
(DIR) Post #Axj5czSQ8FYa3KC5MO by EwanIngvald@framapiaf.org
2025-08-31T10:40:40Z
1 likes, 0 repeats
#alt4you #alt4uPost of an account named legit game leaksThe text :Hollow Knight Silksong will utilize persistence of vision to create illusion of motion This will be done by rendering multiple still images, known as "frames", in rapid successionWith a picture of a character of the game Hollow Knight and a picture of an eye, up close, witha diutal looking treatment to the picture @N33R