Post AwSxrFzNJlApPnCuBc by wowaname@freesoftwareextremist.com
 (DIR) More posts by wowaname@freesoftwareextremist.com
 (DIR) Post #AwLOxYYuJriyFnNNLM by xianc78@gameliberty.club
       2025-07-21T02:33:14Z
       
       1 likes, 4 repeats
       
       If I do sell my game, what would be a fair price?The game will be FOSS so you can freely redistribute it, either way.Dev thread:https://gameliberty.club/@xianc78/114866464520603369
       
 (DIR) Post #AwLPE3uDYHcS68DL5U by coolboymew@shitposter.world
       2025-07-21T02:36:13.925935Z
       
       0 likes, 1 repeats
       
       @xianc78 it's hard to say without seeing the actual end result, but considering Steam, overpricing your game is a death sentence. I remember randomly seeing a dev shilling his Steam game and it looked like... a whole lot of nothing for 10$, bah
       
 (DIR) Post #AwLPQ1oBAxfl4H5zgu by coolboymew@shitposter.world
       2025-07-21T02:38:23.700194Z
       
       0 likes, 1 repeats
       
       @xianc78 obviously, Steam being Steam, with the 100$ entry fee, you may never get any returns on it, so that's probably not a good ideaitch.io would probably be more like it, but I don't know if you pay anything to be on there
       
 (DIR) Post #AwLQM4SJUVe24fXqm8 by xianc78@gameliberty.club
       2025-07-21T02:48:50Z
       
       0 likes, 0 repeats
       
       @coolboymew I'm not using Steam.
       
 (DIR) Post #AwLQVcd5nq1UfX8olc by coolboymew@shitposter.world
       2025-07-21T02:50:36.561439Z
       
       0 likes, 1 repeats
       
       @xianc78 yeah I thought about that on after my first post, but yeah, probably an immense amount of games that never get their 100$ backBut yeah, pricing too high is a bad idea. I think itch has a function to force you to pay for a min (1$?) but you can also set "pay what you want"
       
 (DIR) Post #AwLQZ85zGl4d7zKSQq by xianc78@gameliberty.club
       2025-07-21T02:51:14Z
       
       1 likes, 0 repeats
       
       @coolboymew I miss Desura.
       
 (DIR) Post #AwLR9A1dZUzvXQTWoC by mhjohnson@noauthority.social
       2025-07-21T02:57:44Z
       
       2 likes, 0 repeats
       
       @xianc78 Value For Value. (from podcasting)https://value4value.infoIf FOSS, just ask people to donate what they think it is worth to them.Don't put an upper bound on how much $$ they can send you.
       
 (DIR) Post #AwLhI80M3IwD8zAntg by beardalaxy@gameliberty.club
       2025-07-21T05:58:38Z
       
       0 likes, 0 repeats
       
       @xianc78 if it is FOSS and people can freely redistribute it, then i would make it free and just ask for donations. people will pay what they want if they want to. personally i'd chip in a few dollars if it's fun.
       
 (DIR) Post #AwMXGwaIDrfR3Ejv3A by xianc78@gameliberty.club
       2025-07-21T15:41:04Z
       
       0 likes, 0 repeats
       
       @beardalaxy Charging for it guarantees that at least some people will pay for it. At least one person would have to buy a copy in order for it to be redistributed.
       
 (DIR) Post #AwMoir9LiiHbWd24S8 by xianc78@gameliberty.club
       2025-07-21T18:56:37Z
       
       0 likes, 0 repeats
       
       @beardalaxy Also, I remember you saying that it took awhile for someone to finally purchase the deluxe edition of your game.
       
 (DIR) Post #AwMq7BJgUacAyX1tbc by beardalaxy@gameliberty.club
       2025-07-21T19:12:13Z
       
       1 likes, 0 repeats
       
       @xianc78 maybe like, a couple days? but i haven't and probably will never make back the money i spent on it, wasn't really expecting to. just wanted people to play it, mainly.if you do want to charge for it maybe either like $1 as a formality or like, i would probably pay like $3 for it based on what i've seen so far. definitely let people pay more if they want to though i'd say. if you don't want to go with that method of letting people pay more, then maybe $5?it does also depend on how many levels it has and how long you can play it too. maybe a good idea would be to price it at $1 per level you have.
       
 (DIR) Post #AwMqWwG16Xafncb16m by RehnyNytes256@shota.house
       2025-07-21T19:16:54.091Z
       
       1 likes, 0 repeats
       
       @xianc78@gameliberty.club @beardalaxy@gameliberty.club I bought it ​:jahy_proud:​
       
 (DIR) Post #AwMt9mwHsoGm6M1Kfg by beardalaxy@gameliberty.club
       2025-07-21T19:46:19Z
       
       0 likes, 0 repeats
       
       @RehnyNytes256 @xianc78 based
       
 (DIR) Post #AwMtMZhqOUu2pCMUkq by xianc78@gameliberty.club
       2025-07-21T19:48:36Z
       
       0 likes, 0 repeats
       
       @beardalaxy
       
 (DIR) Post #AwMtW5Lw6Nwja6eKWG by xianc78@gameliberty.club
       2025-07-21T19:50:20Z
       
       1 likes, 0 repeats
       
       @beardalaxy There are 20 floors in the game. No way am I charging $20 for it.
       
 (DIR) Post #AwMv8MlPutMSXTNxs8 by beardalaxy@gameliberty.club
       2025-07-21T20:08:28Z
       
       0 likes, 0 repeats
       
       @xianc78 oh damn that's more than i thought
       
 (DIR) Post #AwMvDtsMEbiYgKGqoK by xianc78@gameliberty.club
       2025-07-21T20:09:26Z
       
       1 likes, 0 repeats
       
       @beardalaxy The dungeon is divided into 5 sections with 4 floors in each one.
       
 (DIR) Post #AwMvYbV1khzBlnELi4 by beardalaxy@gameliberty.club
       2025-07-21T20:13:12Z
       
       0 likes, 0 repeats
       
       @xianc78 i think $5 probably is good then yeah?
       
 (DIR) Post #AwNJ16kJTBzrjWwP1E by xianc78@gameliberty.club
       2025-07-22T00:36:02Z
       
       1 likes, 0 repeats
       
       @beardalaxy That what's I was thinking. If I was doing a full-length game, I would probably charge $10, but I don't consider this "full-length", so I feel like $5 is reasonable.
       
 (DIR) Post #AwOrMNO0O8Tz1TmPFA by KaiserKitty@clubcyberia.co
       2025-07-22T18:35:34.500714Z
       
       1 likes, 1 repeats
       
       @xianc78 to me $10 is the maximum I will spend on buying a random game in a whim if it looks good tho depending on the length that will change my opinion. Linear story game with limited replayability $5-8. A more arcade style game with hefty replayability or around 5 hours of content atleast $10. I’m more likely to buy games in a whim then most tho since I just will randomly buy indie games if they look even remotely good to me.
       
 (DIR) Post #AwPYk6zbHrDB9qveqm by xianc78@gameliberty.club
       2025-07-23T02:41:42Z
       
       1 likes, 0 repeats
       
       @KaiserKitty I generally agree. If the game was "full-length", I would say that $10 would be a reasonable price, but I don't consider this game full-length.
       
 (DIR) Post #AwPZXbBjoBs8zwCfiK by KaiserKitty@clubcyberia.co
       2025-07-23T02:50:37.874778Z
       
       3 likes, 1 repeats
       
       @xianc78 If you really dont care about making too much money low balling the price to the average hours of playtime can help generate impulse buys which is likely what a game without marketing means to not immediately die. You basically need 5-15 people to impulse buy your game based on the page for it to get picked up into steams recommended.
       
 (DIR) Post #AwSxrFzNJlApPnCuBc by wowaname@freesoftwareextremist.com
       2025-07-24T17:34:19.615320Z
       
       1 likes, 0 repeats
       
       @xianc78 @beardalaxy >At least one person would have to buy a copy in order for it to be redistributed.not unless you're distributing it like spender does with grsecurity
       
 (DIR) Post #AwT6PBYT6o6x8tJLns by wowaname@freesoftwareextremist.com
       2025-07-24T17:33:16.343471Z
       
       1 likes, 0 repeats
       
       @beardalaxy @xianc78 some non-game free software releases their installers behind a paywall which is the best of both worlds in my mind, because it justifies the build costs while still allowing for their software to be repackaged by distros or built on one's own machine. i don't believe "donation-only" to be the absolute smartest because then people are usually gonna ignore the donation link, unfortunately
       
 (DIR) Post #Awe4gDPbaWBweiXIKe by xianc78@gameliberty.club
       2025-07-30T02:45:28Z
       
       2 likes, 0 repeats
       
       So it seems like most people agree with me that $5 is a reasonable price. I'm going to go with that, then. I just need to balance the difficulty and compile a Windows binary along with Linux and I'm done.Though I wonder if the recent situation on itch will affect any potential sales, even though my game doesn't contain porn and the current situation isn't itch.io's fault because I bet some people are boycotting itch anyway.
       
 (DIR) Post #AxrIxTfyLK74EaJNPk by Mishuk@poa.st
       2025-09-04T09:48:52.733097Z
       
       1 likes, 0 repeats
       
       @xianc78 Hi. I saw Your game. I am on itch too.We can help each other in gaining visibility for our works.I can rate Your game, You can rate mine.When things have more rates on itch, they are positioned higher, more people see them and are interested. OK?