Post Aw8LQOpFAIbf3TMqB6 by gloomer1434@poa.st
 (DIR) More posts by gloomer1434@poa.st
 (DIR) Post #Aw8LQNTaBLgYs0E1mC by lethn@nicecrew.digital
       2025-07-13T15:15:19.829699Z
       
       0 likes, 0 repeats
       
       The FPS project is proving to be the perfect distraction for when I'm too bored or hot, need to remember to work on By the gods code too though because that's my main project.I hate the heat so much.
       
 (DIR) Post #Aw8LQOpFAIbf3TMqB6 by gloomer1434@poa.st
       2025-07-14T19:22:20.654609Z
       
       1 likes, 1 repeats
       
       @lethn Don't make it overcomplicated.I ran into this problem by trying to make very ambitious immersive sim (complex inventory, car driving, advanced AI, etc) and got burned out soon.Now i'm trying to make simple quake clone with one huge test map, literally using models i ripped from quake 1 and hexen 2 as placeholders. And it's proved to be less frustrating and fun in the end.